Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

balllock.wad

   (7 reviews)
Sign in to follow this  

Guest

About This File

A short trip through E2M1. This is definitely nothing wild or exciting, but I figured that as long as I went through the trouble of making this, I might as well share it. It's actually kind of easy, even on ultra-violence, but hey, what the hell....


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
A true gem. Simplistic but sweet architecture (reminiscent of E1/E2), great secrets, and a wonderful layout. It never gets really hard -- although the ending can punish you if you're not careful -- but it's still violent. A perfect example of a (very!) old but fun map. --4/5

Share this review


Link to review
Guest

Unknown date

  
Bad: Some hallways are very large and empty; All armor is inside secret rooms, which makes the level rough if you miss secrets; Short and relatively linear. Good: Rewarding secret areas; Good monster placement and traps lead to nice, deadly ambushes; Decent detail in some areas; Good texture aligning; Supplies are portioned well. Overall: One of the only worthwhile 1994-era levels I've played. Recommended if you enjoy non-excruciating nostalgia. 4/5 -VV

Share this review


Link to review
Guest

Unknown date

  
This is already in the database, as "fred", id=38. It's surprisingly good, allowing for its age, and mildly challenging even on UV.

Share this review


Link to review
Guest

Unknown date

  
Not bad..., though not memorable.

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×