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3 Guyz With Gunz, 2.1 - released 12-12-95

   (1 review)
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About This File

Set the mood here. OK, the mood, as always is grumpy. :) 3 player Death Tag, with a twist. Try setting it to co-op play, but play it as if it were an everyone-for-themselves Death Tag (this is where the twist comes in, HINT: kill the zombies!). R00lz.txt should be read as otherwise, you may find yourself to be incredibly confused and frustrated. The r00lz may not reduce your confusion or frustration at first, but they may help in understanding as time goes on. Hope hope hope. :-)


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Yuki Senmatsu

Unknown date

  
This is new to me. Never heard of Deathtag. This one is by far interesting. Love the music. 5/5 -Omegalore

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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