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Death Match Spiral (DSPIRAL.WAD)

   (2 reviews)
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About This File

A different kind of deathmatch level, based upon an idea conjured up by myself and Justin Powell (author of Death Match Prison). You only get to select on weapon per life, as does your opponent. The playing field is dairly simple: The better bonuses are harder to get, and there are some nice hiding spots, and a place to suicide if your situation seems hopeless. There are also a few pesky monsters to liven it up, and some more than pesky monsters guarding the bonuses (hint: take a chainsaw one of your times out) Oh, BTW: in case you didn't figure it out yet, this level is for Death Match only .


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Doomkid

Unknown date

  
This map is cool to look at, and aside from the insanely unbalanced middle area, could have made for a few fun frags.

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  • File Reviews

    • By Philnemba · Posted
      Had a blast playing through this 2001 classic on UV with saves although the last 2 maps were such a ball buster I wasn't sure if I was able to complete this wad but heavy save scumming prevailed 😅. Also I personal think Map 10 is the best Archvile only map I've ever played to where I think its better than both Plutonia 1 & 2 😈    
    • By printz · Posted
      A low-detail tunnel dungeon with tricks and traps, probably typical of dungeon crawlers. The execution falls rather flat, with too little detail and trial-and-error situations. Gameplay ends early, you don't need to go everywhere.
    • By Walter confetti · Posted
      It's a cute first mapset by FractalXX, a mapper mostly known to be the project leader of Gridlock 64 and some other maps for other projects. The wad is strongly reminiscent of 90s mapsets and have quite good attention to detail, as well of lots of "bright colors"  in the textures usage that is rare to see in Doom maps. All maps are pretty short (the one that take me most of the time it was 10 minutes of play) and this mapset can be finished in a half hour. Best map in the pack is MAP09, but overall  a ok episode for pass the time.
    • By spd7693 · Posted
      Didn't impress me much. The maps are short and mostly simple, you start and you finish - that's it. Most of the maps are simply arena fights with some tougher monsters. 29 is a bit of hectic and I will say that I don't like secrets that obviously require an arch-vile jump. Maybe OK to be speedran on UV-Fast, or UV-Respawn - it's quite challenging - but for a calm player like me, who enjoys playing tricks with monsters and finds more thrill dodging projectiles than fast-killing stuff, this wad was quite boring. I'd honestly rather play Eternal Doom than this. (If I have another 6 months to spend, of course.) Let's see if Zone 400 will be more thrilling.    Yeah, I am seaching for maps with lots of fight puzzles, switch puzzles and moving around, that aren't as long as the ones in Eternal and Epic 2. Is there such a wad at all? 
    • By Lebsrostla Halabala · Posted
      I think it is a great megawad to improve skill of someone who just finished Doom II. Short and fun levels with great soundtrack. 
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