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This Way to Hell.

   (4 reviews)
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About This File

This level is my first wad file. I intended to make a deathmatch level, after all, that is the best way to play. It turned out that the file ended up to be a little more difficult than I expected. The best way to play it now is 2-4 player co-op. The exit is a long fall into the depths of hell. Deathmatch level coming soon.


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Unknown date

  
This is dated December 1995. You fight 90 monsters in a crude green stone dungeon that looks like a truck on the automap. It starts off okay - not great, but there's some action - and then it falls apart in the second half, which is a poorly-textured maze, followed by a terrible spider battle, followed by a second maze. You basically have to use a level editor to find the final key and access the final door. You have loads of weapons, far more than you need.

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Unknown date

  
Wide-open map from late 1995, as advertised by random file! The first half is pretty bland, but nothing offensive. Basically GSTONE occasional MARBGRAY sneaking in and misalignments, but it WAS 1995. The entire maze is made of icon, though... that's just silly. 90 monsters of boredom.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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