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HEADING FOR SELF-DESTRUCTION - The Flat -

   (9 reviews)
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About This File

This level is an almost exact copy of my flat. Player one even starts in my room ! First I had the inten- tion to build the whole flat, but that would become a little bit boring to play. So I've decided to build only the top floor and the corridors of the ground floor. This is my first PWAD so I hope you enjoy it. If you have any comments then contact me.


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Unknown date

  
"This level is an almost exact copy of my flat." Relic from an era where these sorts of things were thought to be really cool. Pretty average affair for 1995. It's made up of - derp -mostly corridors and rooms, but it plays decently enough, and the custom sounds aren't all that bad either.

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Unknown date

  
A good map of an unjustly maligned genre. There's nothing wrong with making wads based on real places.

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Unknown date

  
Good map. 4/5

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Unknown date

  
It's good for it's age. I don't see what people have against it. Consider the year it is from. 4/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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