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Doomsday of UAC

   (199 reviews)
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About This File

Earth date December 10, 2010. Location UAC branch of Jakarta, South East Asia. Local Time 18:35. Monsters from hell just spawned in UAC complex. UAC has deployed their truck to pick you up, along with your 5 other pals to help them. But the only person sit in the secret compartment is you. :) The truck got attacked, just after it entered the complex. You were knocked unconcious... minutes later, you got out from the compartment and tried to find your pals. "Where are they ?" "Where are inhabitants of this complex ?" "If they are dead, where are the corpses?" Thus, the adventure begins... Later, you will find them all. but, they are dead. EVACUATE is your priority then.


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Guest

Unknown date

  
This WAD is excellent and well worth playing by any Doom fan. As old as it is, it still holds up well even against some modern maps, and it's a true classic. There is some great atmosphere and gameplay in here! Also, a note on playing in modern source ports: You may run into trouble due to some changes in handling of special tag 666 made in Ultimate Doom. Chocolate Doom users should run with -gameversion 1.9, and PrBoom users should use -complevel 2. 5/5 -Reckoner

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Guest

Unknown date

  
Top notch, would buy again.

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Guest

Unknown date

  
the ship is in a bunch of wads. this = 5

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Guest

Unknown date

  
It's October 1st, 2010 and I'm eagerly awaiting to play out this wad in real life!

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Guest

Unknown date

  
An enjoyable ride that takes you through a *gasp* monster infested tech base, deep dark caverns with a marble section not to be soon forgotten, and finally a launchpad with a small spaceship. During the ride you are treated to a number of - at that time - unique, and mostly neat visual effects. I've played many a map in my days with clear influences from this one. The final verdict? It's aged considerably, but still ranks as influential. Overall worthwhile. --4/5

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Guest

Unknown date

  
Great wad for its time. The zdoom patch mentioned also works in Risen3D BTW.

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Guest

Unknown date

  
No, it is not utter crap. This was made in 1994, lots of wads then were crap at that time, but some were amazing for it's time and still legendary. This is the best wad of 1994, Yeah, compared to now it's not that good, but back in the day it was AMASING! Get this was if you want to have wads for vanila doom, you will enjoy it!

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Guest

Unknown date

  
You know what's awesome about this wad? The "future" date for the story is this year! Wow man, I live in sci-fi times.

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Guest

Unknown date

  
Simply one of the best doom levels ever conceived. Maybe some different music other than that sad e1m8 music would be better, like the track for Freedoom's map22 (before they removed all the music).

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Guest

Unknown date

  
Also download uac_deaz.zip (with 'z') which is a fix for new ports, "enabling you to play the original UAC_DEAD.WAD in its intended way with Zdoom".

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Guest

Unknown date

  
The greatest masterpiece. 5/5 -Glassyman

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Guest

Unknown date

  
Legendary fails to describe the nostalgia it brings to those who played it in 1994 and the simply amazing atmosphere it brings to those who have had their first experience in 2009. It truly is a treasure of the community here.

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Guest

Unknown date

  
Excellent old-school map, especially for the date it was released. 5/5 -Mr. Chris

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Guest

Unknown date

  
For those of you who don't know, the ship in the introduction to Sonic Doom was taken directly from this wad. Exact same ship.

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Guest

Unknown date

  
Hehe, played it for the first time in 1994, and STILL play it today :)

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Guest

Unknown date

  
Utter crap.

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Guest

Unknown date

  
Hah, yes! place THIS inside your cunt! It is pretty good looking and its age makes it a true masterpiece! 5/5 - Death-Ruler

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Guest

Unknown date

  
Very Good I Suggest all to give it a try Very Good for 1994.

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Guest

Unknown date

  
Awesome wad, lots of fun although I had to noclip to get the red key after the cyberdemon fight ;S

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Havoc Crow

Unknown date

  
A notable 1994 WAD. It's interesting to see the early attempts at realism and the then-new special effects (even if some parts seem corny, e.g. the "swinging" door). By today's standards, the base part is kind of blah... but the entire part after the BFG room (no spoilers) manages to be oddly climactic, in fact despite the simple architecture it somehow is more exciting and creepier than today's highly-detailed scenes.

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Guest

Unknown date

  
Nostalgia, I remember having played this one two decades ago. Then I was impressed by the size and the truck on it's side, but it's weaker sides were the boring map layout with too many almost empty spaces, the lack of texture variation, and the @ UV quite simple gameplay (even on a slow 486/25 without a mouse). So it did not get into my directory of levels-for-replay. Rated as a 1994 map: solid 3/5 but too weak for 4/5.

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Guest

Unknown date

  
Brilliant atmosphere and a lot of good ideas, such as the truck, the installations in the rooms, the incisble area with the staircase and the strange "boss battle". But since the area is pretty big and tiring, I was only able to uncover half of the secrets. 4/5(Pretty Good)

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Guest

Unknown date

  
It´s legendary considering the year it was released. A classic anyway. 5/5

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Guest

Unknown date

  
good...for a oldschool wad....

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Katamori

Unknown date

  
Compared to its age, this stuff is so awesome that almost better than original maps =) very, very early gem, I can't even imagine, how could people make something like this in this very early stage of Doom map creating. Man, I was less than 1 year old when it was made! 1337/5 - Katamori

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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