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Doomsday of UAC

   (195 reviews)
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About This File

Earth date December 10, 2010. Location UAC branch of Jakarta, South East Asia. Local Time 18:35. Monsters from hell just spawned in UAC complex. UAC has deployed their truck to pick you up, along with your 5 other pals to help them. But the only person sit in the secret compartment is you. :) The truck got attacked, just after it entered the complex. You were knocked unconcious... minutes later, you got out from the compartment and tried to find your pals. "Where are they ?" "Where are inhabitants of this complex ?" "If they are dead, where are the corpses?" Thus, the adventure begins... Later, you will find them all. but, they are dead. EVACUATE is your priority then.


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Guest

Unknown date

  
Pretty interesting old level. I liked the fight with Cyberdemon & Barons. Also the level was easy too, didn't die once though I think I was lucky because the level was long. Played with AEOD 5.29.1. 5/5 -Doomer95

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Guest

Unknown date

  
Awesome, loved every minute of it.

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Guest

Unknown date

  
One of my favorite Doom(1) wads which definitely deserves "legendary" status.

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Guest

Unknown date

  
Played this for the first time today (10-Dec-2010). 5/5

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Guest

Unknown date

  
Guess I can understand how it was good back in the days ... has some nice ideas and features - that collapsing tunnel just into the 'Exit' door was pretty cool, and spaceship at the end was awesome!

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Guest

Unknown date

  
In a year of simple levels, this wad took a bold step into realism (and worked, too). This is one of those levels that really raised the bar in terms of detail. Plus its awesome boss battle is neat (but broken). 5/5

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Guest

Unknown date

  
This is truely a legendary PWAD. I remember how incredible the design was back then. It was incredible. ESPECIALLY the then-new invisible staircase (seemed impossible then!!). I remember how I used to actually be able to imagine myself going through the UAC base back in the day only to find it infested with monsters... really felt like you were there. A MUST play for the nostalgic value!!

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Guest

Unknown date

  
Amazing both in gameplay and looks for its time.

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cs99cjb

Unknown date

  
This map and everything in it is unnecessarily huge. Difficulty level is nothing that would trouble a seasoned player, and there's plenty of ammo although not always where you need it. Good lighting and good special effects. I wish everything were about half the size though.

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  • File Reviews

    • By Argenteo · Posted
      Surreal psycho-robot salad. Love that frantic chessboard arena fight vs Cyberdemon. Slow moving rockets??
    • By Argenteo · Posted
      A bit dark at first, don't go blowing the barrels in your face, the maps were getting better as I follow the episode. I remember getting lost in e2m7 (my favourite).
    • By Walter confetti · Posted
      Large techbase with a "labyrinthic" layout with some interesting special effects like invisible walls, including the weirdest choice of putting a invisible wall beyond a door making you think that you can pass it, but not. Plus includes non-toxic nukage (i like when in maps, especially in old ones, this thing happens!) and monsters. And big boxes of ammo. A lot of both, actually. This map could be put as some sort of slaughtermap, but not that difficult as you can think. So, just an endurance test.   The map crashes on vanilla doom.exe when saving and found some minor bugs for the invisible floors trickery at the lift after the yellow key.   Overall, a cool and thought map, overall.
    • By Oldschoolgeek32 · Posted
      E2M1 E2M1 is a good yet puzzling map. It contains chalk full of puzzles, secrets, and confusing traps alongside slightly cramped hallways. I also like the hellish theme incorporated and it could nearly pass as an "Inferno" Map! Another thing is that, its really impressive for 1994 and implements a lot of aspects in Doom Puzzles. Overall, a good map, could do some slight improvements on texture use though. E2M2 E2M2 on the other hand is an arena-like battle map. a lot of the architecture such as the pyramid is pretty cool and some other aspects of the map. The space of this map is quite big and it could use some more monsters and more guns with its overall big atmosphere..an average battle map, not bad! 
    • By joepallai · Posted
      An excellent early map with a focus on exploration.   
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