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The Ceren

   (7 reviews)
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About This File

A single player and multiplayer .wad for Hexen. You awaken alone (or with a friend) locked in a strange dungeon cell. You don't remember who you are or why you are here, but you do know that you must escape.


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Guest

  
couldnt find the axe key and gave up - nice architecture for '95

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Guest

  
A few issues: 1. When I start the game it starts on the cliff on the other side with portal leading to Seven Portals. I used the "INIT" cheat and it took me to actual dungeon 2. This map isn't the best for single-player mode - but it would make a fantastic Deathmatch map. 3. A couple of HOMs near the windows. 4. Textures overall are boring - even though it's a dungeon, a lot more imagination is needed to make it less dull I think. It's not an AWFUL wad, so I award 3 stars :)

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Unknown date

  
A single level from what was apparently intended to be a set of maps, it's competently made, but nothing particularly exciting or memorable. You start out in a dungeon and must escape the castle. Requires some searching for subtle triggers. Scripts are a bit heavy-handed and AFAIK the keys to the locked doors are not findable (must have been intended to be in other levels.) Average.

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Unknown date

  
Wolfen: Impressive, I can't believe that this is from '95.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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