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DESERT Trilogy for DOOM ][

   (7 reviews)
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About This File

(brief) Three new levels for DOOM ][! Getting lost in the desert... really sucks. See individual level TXT files for more. Comments are welcomed! Send to above address.


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Guest

Unknown date

  
Short levels. Good for five minutes of fun.

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Guest

Unknown date

  
Railroad level is pretty good.

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Guest

Unknown date

  
yuck.

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Guest

Unknown date

  
Describing Doom as a "truly realtime fast-action full-screen VGA 3-D first-person game" is very long-winded, and the author doesn't even mention texture maps! The second level is a large but short pyramid which is only good for deathmatch; the third is a restaurant in the middle of the desert and is a fun blast for a short time. The first level is quite good - an expansive elevated "railway" that winds through a valley - although it doesn't have much gameplay.

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Guest

Unknown date

  
Railroad level isn't half bad, but the two other levels are terrible...

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Unknown date

  
MAP02: -The Uppers and Lowers could be unpegged to match the rest of the textures -Too few textures used (Seeing Grey in the open area hurts my eyes a bit) - Lighting sux (can't see archviles unless using lite amp gogs or invuln sphere) - Ceiling textures show there is a drop ~ MAP03: sux best describes this map ~ MAP04: - Again, the Uppers and Lowers could be unpegged to match the rest of the textures - I laughed at how horribly modified this map is. A 4-year-old could make a better map than this. ~~ 0/5

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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