Not flawless, but this may be the best from the wicked series. I don't like the cyberdemon placement and the easternmost wing is a missed opportunity regarding monsters (it is big, ominous looking and completely empty initially, and when monsters start appearing, they turn out to be some imps and demons...). The pace is luckily much better in all three western areas. Very nice texturing of mostly grey stuff, including incidental good (!) usage of GREYTALLS.
Everything is too big and/or empty, some parts are literally useless door transitions without anything in it, monsters are ridiculously placed… What a shame, because we feel like the author could had made better, but stayed on something way bellow its means :/
Well, I'm saying that, but this is a first map after all, so I don't want to be too bad, and leave a 3/5 as Misty did, but this objectively deserve less.
Sometimes innovation, originality, et cætera… aren't the best way to creation.
Sometimes simplicity is.
Demonic Rituals :
Great layout, entertaining gameplay, suiting decoration, perfect aesthetic, excellent level design, superb maps.
As a fan of E2 style, this map is my kind. I won't argue much honestly, gameplay is easy. I would had liked to have two or three secrets to find, but ok.
Aesthetic is right a mix between tech and hell, as E2 fairly is, this was expected and what I was searching for.
The gameplay is not my taste, and the level design is quite strange and minimalistic, sometimes in a bad way that you can be confused about where you have to go and to do.
Maybe all of this is due of a very old feels that remind me the amateurish 19th mapstyle. A nice start though, even if he's a bit rough. The rest is mainly just big rooms with far placed monsters kicking your ass, which isn't really interesting :/
Out of that, ammo and health can be an issue if you're not an aware player of that type of situation. I'm Not the public at all, but 3/5 for that nostalgia, and...