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The Matrix

   (40 reviews)
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About This File

This level is for DOOM 2 Level 07. I chose level 7 because it has my favorite music in the game. This is NOT a sloppy level, no fuckups, it was nodes built perfectly, all textures are aligned (at least the really noticable ones, I didn't really feel like driving my self insane!). This is also an extremely complex and compact level and is very large.


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urmomplaysdoom

  
Amazing attention to detail. This was made 21 years ago when the editing programs then make the ones now look like ms paintbrush. I had fun with the gameplay, no groundbreaking material - just a big, complex and functional level.

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Guest

  
Good level, but should be longer

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NaZa

  
I like it, and I enjoyed playing it. There is a Spider Mastermind and a Cyberdemon. Just press the switch in UV in the outside area and Voila! -NaZa Productions

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Memfis

Unknown date

  
Competently made, nothing really memorable. It's very easy and plays more like a Doom 1 map. I couldn't find the way to the exit.

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Guest

Unknown date

  
A great pwad, considering it's both from 1995 and the author's first map. Ben Gates also made E1M5 of the classic wad Fava Beans. The style of this map is similar, with all sorts of mechanical details and windows for sniping. It's easy even on UV, but it's still very fun. 4/5

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Guest

Unknown date

  
Three stars for the level, though. The author comes across as an absolute tit in the readme file, but the level is competently done albeit with slightly odd play balance (lots of weak monsters, almost no strong ones, and a boss battle that pits you - armed with a BFG and an invincibility sphere - against a single Arachnotron!). With a bit of tinkering it wouldn't be amiss in a modern-day retro megawad.

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Guest

Unknown date

  
You should place a cyberdemon which comes on HMP, UV and nightmare and a Baron of Hell on ITYTD and HNR.

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Guest

Unknown date

  
Good level. For those who claim there is no Cyberdemon, try playing this level on UV. Not only is there a Cyberdemon at the end (near the red exit door), but there is also a Mother Spider too. This level is beatable in UV.

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Guest

Unknown date

  
I liked it - COOL

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Guest

Unknown date

  
I agree with the above reviewer, its good even for todays standard (2005), skill 2 is too easy, 3/5

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Guest

Unknown date

  
This is an early map, but it's not that bad looking. All textures are well-aligned, the texturing is logical and the lighting and layout of the map are interesting enough. The map is quite big and nice to play in. But unfortunately, it's also very easy. I never needed the rocket launcher, let alone the Plasma and the BFG, and an Invincibility sphere at the end didn't make any sense at all - where was the Cyber?? 2/5 -Milian

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Guest

Unknown date

  
5 stars for the name alone :P

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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