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Blood, Sweat, & more Blood

   (2 reviews)
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About This File

Single player WAD, not set for deathmatch. Not great for co-op either. Made as slugfest. Save your ammo. There are some dark areas which house monsters, which may or may not be your cup of tea. Also, when I say slugfest, I don't mean one big square room with 1,000 mosters in it. That means that there are no huge puzzles to figure out, your path is pretty much laid out for you, and your ammo may get low. E1M2 is sort of an exception, it has a small teleporter puzzle, but just run through different teleporters, you get it eventually. It's not too difficult. Another thing, I am not personally big on secrets, and niether are my WADs. They will be fairly obvious to someone that is paying attention. The secrets are not neccessary to finish the level. PS, when you see a save game sign....


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Doomkid

Unknown date

  
I'd say these are worth downloading. I'll wager a guess the author likes street fighter, based off the awesome music picks. The Ryu/Guile remix on e1m3 is awesome, and the maps are fairly solid, just a little dated.

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Guest

Unknown date

  
Four maps, and they're pretty much all alike. They look okay (I could spot only a couple of bugs and misalignments), but they're quite annoying. For example, the new sounds are awful, large portions of E1M1 are very dark, there's a retarded teleport puzzle in E1M2, and there's an equally retarded crusher trap in E1M4. Also, some bits don't work as intended (I think). Some good fights and traps, but most stuff here is boring and not good enough to warrant a download. --2/5

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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