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PANIC!.WAD

   (10 reviews)
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About This File

Well, here it is... This is an improved version of a level which I made The first version had some bugs and this is way better! (and bigger, about 700 vertices!) A lot of blood sweat and tears went into this level (especially since I did it during final exams)

I like my levels HARD! There are many nasty bits in this level, ie. watch your ass and save often. Since it is the second level of the episode, I expect that people will come into the level with some ammo and weapons (you may find it hard to warp straight into (I don't)). If you play this level and like it, let me know by E-mail

ENOUGH BLABBING!! Play the frigging level!!


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uhbooh

  
Pretty good level, but somewhat buggy

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Doomkid

Unknown date

  
Ergh.. This is bad. Better get to that first door in time, or you're locked out and have to cheat or start over. This would have sucked in the 90's too, 1/5

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Guest

Unknown date

  
The starting area was crap, but the rest wasn't too bad. Still, I wouldn't recommend this one.

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Guest

Unknown date

  
This is actually a pretty neat little map. It was released in 1994, and not surprisingly it's pretty undetailed as a result, but it has some interesting traps and battles and such. There are a couple HOMs and there's a door at the beginning that's all funny and doesn't work (had to idclip) but given its age it was fun. 4/5

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Guest

Unknown date

  
Yeah! There's loads of tutti-frutti but in 1994, this was considered a fairly decent wad and all right, maybe it is a bit dated, compared to some of today's offerings, but I still enjoyed the 5 minutes play. Played UV -FAST, naturally. I guess it was like looking at an old photograph that gives you a feeling. 4/5 for that nice feeling :-)

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Guest

Unknown date

  
I was willing to give this a decent score since it's from early '94. Then I died from nukage poisoning. On a wooden floor. 1/5

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Guest

Unknown date

  
A very good map from 1994, The themes although sometimes seemingly inconsistent work well together and the monsters are well placed. A nice normal amount of guns and ammo to get and well balanced. The door at the beginning does work properly but you have to trigger it to open by running towards the area you drop down into the room from. All in all with the exception of some tutti-frutti here and there, this is worthy of your time 4/5

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  • File Reviews

    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
    • By Summer Deep · Posted
      Played on UV, continuous, GLBoom+   This is a very absorbing and well put together Episode 2 replacement. The difficulty is cranked up incrementally throughout, and towards the end becomes seriously challenging, though always fair. Map 7 is particularly memorable, with its 500 monsters and a big surprise in the blue key room, as is the hellish descending escalator in Map 9. The final level is absolute mayhem, with 9 Cyberdemons and a supporting cast of 300+ sidekicks, but with a properly worked out strategy it's beatable: you need to make good use of infighting, plus it helps to be on the lookout for a secret area that isn't all that secret....   Not sure that any game ever merits an absolute 5 star rating, which implies that no improvement is possible, but this is certainly approaching 95/100 territory.   Definitely looking forward to checking out ConC.E.R.Ned by the same author.
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