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Four Aces in the Arena - Revision V2.0

   (16 reviews)
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Single/Deathmatch/Cooperative level There is an EXIT.


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printz

  
Quite a challenging level. Funny that he said that those "three stooges" are harmless, well they're not at all so on skill 5. Saving is recommended since there are several death traps and tough ambushes. The level is huge and has cool challenges. 4/5

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Unknown date

  
And how do you think i will use that ammo without weapons?

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Unknown date

  
Not bad. HAd to cheat the green key as I couldnt work that out

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Unknown date

  
Played for a while, but then it crashed vanilla when I opened a door despite being a vanilla-era .WAD. The amount that I played was nothing too special, a little odd in places, but with a few interesting ideas.

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Unknown date

  
Interesting map, but not a great map. It makes you think yet the gameplay itself (in terms of monster placement) isn't too great.

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Unknown date

  
Odd texture usage, simplistic detail, wind effect is overused, but gameplay went fine even if I don't know if I can finish the map with 100% kills with so much maulotaurs, heh. 2/5. ~Naan

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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