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Hall of Marble 1.1

   (5 reviews)
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About This File

Mostly a single player or cooperative level, but can also make a good deathmatch. I have spent most of the time trying to make it look good rather than make it difficult to complete, but don't expect it to be to easy ;-).

Version 1.1 has a few changes in the design. Nothing major, just to make the things you find more in proportion to how much you have to work to get there.


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Eye del Cul

  

I liked it, it's a really pretty map: well aligned textures, good lighting. The gameplay is slow, maybe too easy. And my biggest objection: you must find secrets to reach the exit, never a good idea.

 

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Guest

  
It's much better than what other folks say. Enjoyable.

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Never_Again

  
What the previous review said. Good WAD spoiled a little by mandatory secrets that require random wall humping.

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Guest

Unknown date

  
Dude, satanic symbols and christian symbols do not go goo combined with each other.

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Guest

Unknown date

  
This is dated October 1995. It's a castle level, although you start indoors (there's no moat). It's visually monotonous, as you might expect, although there are lots of shadow lighting effects. The level suffers from the typical castle level problem whereby it has lots and lots of pokey square rooms and square corridors, like a hotel. There are some beds and a bath, but thankfully no toilet. Dark maze? Check. I'm not a fan of essential, tricky secret walls.

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  • File Reviews

    • By Hypпotiк · Posted
      Awesome stuff, The description gave way to more imagination while playing the wad, love it. Textures looked beautiful. It presents quite a challenge for the weary heretic.
    • By Scotty · Posted
      A challenging but well thought out and balanced map. Skill is rewarded and mistakes punished.
    • By Roofi · Posted
      Sorry , I'm too lazy to translate my long review in french without using a translator , so I will summarize in one sentence : It's a really chalenging map with a moody but magical atmosphere , I really loved it.   You can check my detailed review here , I hope google translator will work well :   http://doomfrance.forumactif.com/t4691-review-maps-de-paul977#141921   Here is my demo in Ultra-violence , I didn't have enough ammo to kill the very last vile. :(   DEMO    
    • By InterdimensionalInterloper · Posted
      This is an amazing piece of work. I got pissed trying to find the red key but thats just my own dumbness I guess. You got slopes and sectors that spin and everything!
    • By InterdimensionalInterloper · Posted
      Oh yes, really good idea having a random switch that does nothing other thain squish the player
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