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fireking.wad

   (3 reviews)
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About This File

These are my first published DOOM][ Levels. These levels have been designed for co-op playing. This means that single player is extremely difficult! I would suggest trying Hey I'm Too Young To Die if you want to play single player. These levels are based on the Advanced Dungeons and Dragons - Hall of the Fire Giant King (copyright TSR). There are three levels (maps 01-03) in all.


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Doomkid

Unknown date

  
Not too bad. Not enough guns, even in coop it seems it would be frustrating to have a pistol for so long on map02 and map03.

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Guest

Unknown date

  
I liked it - only played map01 so far, but COOL! check in an editor, get ssg and rocket launcher in the start room if you want, then run to the bfg and get the backpack on the way, get megasphere in the bfg room, then empty out the rooms on the way to the exit(s).

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
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