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K9.WAD

   (11 reviews)
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About This File

With my fertile imagination I failed to come up with an honest reason for this level. But have fun. Keith

Story typed by Dave.

In deepest, darkest Durham, deviously, dastardly, demonstrative, (etc.),demonic forces have found fertile ground amongst the disillusioned 'Populous'. :) You were sent in to break into the cult's HQ and rifle their computer system but guess what?? You've set off the alarm.:) Well, at least it can't be as bad as Hell...could it?


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Guest

  
Very nice for such an old level. The textures could use some fine tuning.

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Memfis

  
Pretty fun. Starts in an underwhelming cave but quickly becomes much better when you reach the outdoor area. Kinda challenging even with not that much ammo and health provided.

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Guest

  
Solid 1994 map. Large, varying layout, good ambiance. Gameplay is a well done mix of adventure, puzzles and traps. Overall: great job, and despite its age, even in 2015 worth a try @ UV.

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Sui Generis

  
This is an excellent map for May '94! A large, partly outdoors base with a good layout & looks, varied and interesting rooms/areas and interesting locations. It's well designed with good progression. Unlike most contemporary maps this isn't just a string of random rooms, it's a *place*, with interconnection, height & light variation and sensible (albeit imperfect) texturing. The whole thing feels more 'professional' than your average '94 wad. A forgotten classic.

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Doomkid

Unknown date

  
These are really well balanced maps, very unpolished but also awesome to play through. You will really feel nostalgic playing thesem

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Guest

Unknown date

  
Quite a good map from 94, I enjoyed this one a lot and can say that despite it's age, does not look too shabby and plays with a real sense of progression. I personally liked the area with the rising walkways over the acid pit below and felt that the room was made well. Also there are a variety of areas each with thier own style most of which fail to disappoint. This should be played by anyone who likes old-skool doom and does not care about the age of the map. 4/5

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Guest

Unknown date

  
An exceptionally old level, one of the first thirty or so levels in Doomworld's archive (given that a lot of these early entries are utilities and early versions of Doom itself). Technically it's old-fashioned, but it's amazingly good for something this old. It starts off poorly but picks up once it moves outside; it's big enough and varied enough to maintain interest, and has a couple of memorable bits. Reminds me of E1M2.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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