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FRENZY on Phobos

   (11 reviews)
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About This File

So you think you're the best, eh? So you think that because you've killed the two barons in the first map, you're invincible. Think again, cadet, you ain't seen NOTHING.

I've tried to make this map as challenging as possible both intellectually and during play. There are a couple puzzles in here that will get you thinking. I designed this level so that it will be VERY hard to pass on the 1st try. It is VERY possible that you can get stuck and have to start the level over. Save often!


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Memfis

  
This is such an enigmatic level. The experience of playing it is very unique and it is always satisfying when you do some progress. Loved it in heroes.wad.

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Unknown date

  
Looks nice for 94, but it's too easy to get stuck.

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Unknown date

  
This was E1M7 of HEROES.WAD. It looks promising with some nice lighting and detail, but almost immediately you're bombarded with stupid puzzles. They're not even fun: they amount to 20 minutes of wallhumping, walking over random linedefs in sequence, and switchhunts. Without the teleport puzzle and gray room, I would've given this a 4, but as it is I can't give it any higher than a 2/5.

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Unknown date

  
One of the very best of 94. Very much recommended.

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Unknown date

  
This level stinks. You're just a bunch of lonely geeks.

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Unknown date

  
This is a frustrating early map. It has lighting effects, the design is more polished than most contemporaries, and there's an interesting "imp gallery". The layout is non-linear, and you can wander about. It's spoiled by an irritating teleport hub which is just tedious; and there are lots of traps whereby you have to press or shoot anonymous bits of wall to escape, and one with delayed lifts that's inescapable. Lots of unmarked secrets which no-one will ever find.

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Unknown date

  
a 1994 wad with sectors used to create gradiant lightning?? With nice gameplay, suberb detailing (for the time)... This is close to master piece. Maybe a bit too much health, 4.5/5 !

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Unknown date

  
ROTFLMFAO at 3rd comment. For a 'geek' my girlfriend is probably hotter than his. Anyways, I thought the level was rather mediocre.

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Unknown date

  
I'll beg to differ, but this is no rare, precious gem from 1994, just the proof that there were half-competent levels even in 1994. That being said, this is a fairly large (for 1994) level which has some nice touches of detail (but don't expect miracles), low intensity combat even on UV, and relies too much on traps and screwups, which I personally don't like, as many times hitting a switch may just get you trapped without any further clue. 3/5 -Maes

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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