Title : Judas (DOOM ][ Deathmatch)
Filename : judas23.wad (includes a "filler" level for Map22
until I get around to making a new Map22 for the
release of judas1.wad)
Author : brian vannatta (Stragenl on IRC)
Email Address : email@example.com
Misc. Author Info : Co-author of igor9.wad, danzig1.wad, and
danzig2.wad. Author of judas21a.wad and
Grolsch Lager has a fine flavor.
Description : Judas23.wad is a fast-paced deathmatch PWAD
designed for any number of players. The layout
emphasizes 3-D action in that players can maneuver
themselves conveniently among varying degrees of
vertical and horizontal displacement (i.e. you can
jump around a lot).
Additional Credits to : Steve Grecni (firstname.lastname@example.org)
- Steve put a few ideas and some great play-
testing into this level. Much thanks to
him - be sure to check out his GIDEON*.WAD
series for DOOM ][ Deathmatch.
Brandon Weldon (email@example.com)
- I let him use his computer again (since I
finally got my own).
Playtesters from #deathmatch on the IRC:
- The MASTERS...
* Play Information *
Map # : Map23 (you might recognize Map22....)
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : YES
Difficulty Settings : Implemented for various modes of play (SEE BELOW!)
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : Map23 is a new level from scratch; Map22 is based
on igor9.wad Map06.
Editor(s) used : DEU v5.21, DETH v2.666, WARM v1.4
Known Bugs : please report any to firstname.lastname@example.org
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional levels,
concatenations, or otherwise.
You MAY distribute this PWAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this PWAD *
FTP sites: wcarchive.cdrom.com
* A Few Things... *
Judas23 is a "small but tall" PWAD. I wanted to make a fairly small
level that would facilitate 3-D action. Three players are ideal for a fast
game, but any number of players generally yield frantic matches. A monster
is included free of charge (see below), and here's the difficulty settings
- Skill 1/2: Includes shotguns, chainguns, rocket launchers.
- Skill 3: Includes shotguns, supershotguns, chainguns, rocket
- Skill 4/5: Includes shotguns, supershotguns, chainguns, rocket
launchers, plasma rifle, BFG9000.
Frankly, this pwad was designed for Original (v1.0) Deathmatch Rules.
I didn't make any provisions for ALTDEATH (v2.0) play - no health, no ammo,
no powerups - as this level is fairly impractical for that style of play.
I've added a "filler" level BEFORE Map23 - this is to fill the
void where Judas22 should be (judas22.wad is a DeathTag level and currently
occupies Map01). If I ever get five Judas PWADs created, I'll release a
concatenation called judas1.wad in which (hopefully) I'll include a brand new
level for Map22. However, in this case Map22 is a slightly modified (the
cooperative exit has been removed) version of igor9.wad Map06.
Once again I've included monster support - a monster is placed
"strategically" to add spice to the game (he gets in the way and pisses you
off). If you like monsters in your matches, BE SURE TO INCLUDE THE RESPAWN
The exit should be obvious.