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Doom II Enhanced Music: Volume III

   (5 reviews)
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About This File

Tired of hearing the same old music? Hate the low-quality music WADs? Want music WADs that contain all kinds of music fitted to each level instead of one style of music thrown into the game without regard for the level's "personality?" The Enhanced Music WADs are for you! These WAD files are split into 3 different files so that you can load whichever WAD file contains the songs that you like the most.

This WAD contains new background songs for Doom II. This can only be used with DOOM II. Not only is the level music replaced, but the intro music, intermission music, and tally screen music is replaced also.


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Unknown date

  
This is fairy fukin' shit! DOOM isn't for pussies! DOOM is for people who will vomit their soul just to get music that barely describes their rage!

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Unknown date

  
Another crappy music WAD by Andrew that has no redeeming qualities. 0/5 -Mr. Chris

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Unknown date

  
All you guys are fucking stupid 5/5

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Unknown date

  
I was going to rate this a 1, but I'm rounding it to 0 just for the above comment.

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Unknown date

  
Reading the description, you must be a progressional lier. o/o

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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