Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Cover-me.wad

   (0 reviews)
Sign in to follow this  

Guest

About This File

This wad was built for either 2 or 4 players. There are 2 teams in the wad, blue and red. You can have 1 or 2 players per team. Pick your teams before the games starts.

The goal of the wad is simular to the one in Drktwr3.wad (good idea to whoever thought of it!) You have 3 color coded switches that you must hit. You can hit them in any order. Once you have all 3, you go to the "green" room and enter the color coded tunnel. There are several barricades that will get out of your way as you hit the first 3 switches, opening the entrance to this tunnel. At the end of the tunnel you will teleport to the main hall and 1 point will be recorded on the wall for your team. From here you must start over!

To win you get all 4 points, thats all.

Oh yea, you'll want to take an interest in keeping your opponents from scoring, so I put some cool weapons in to kill with.

There are color coded indicators that tell you whether or not u have hit the switch in that area. They are located at the entrances to the swich rooms.

This wad must be played with monsters ON . trust me.....

Skill 5 is prefered, but not manditory.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

There are no reviews to display.

  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×