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Doom I Enhanced Sounds

   (1 review)
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About This File

Tired of having "out of memory" errors when you try to load in your favorite 2MB sound WAD? Hate being stuck with the plain old Doom sounds? The Enhanced Sounds WADs are for you! These WAD files are split into 4 different files so that you can load whichever WAD file is needed by the game you are playing. Why load in the Doom II sounds if you are only playing Doom I? Hate the Doom I and II enhanced sounds but love the new shotgun sound and the death sounds of the Cyberdemon and Spiderdemon? Now you can include only the sounds that you want and save memory at the same time!

This WAD contains "enhanced" versions of the sounds that are in Doom I and Doom II. This WAD can be used with both. Most of the sounds are related to monsters. Many of the sounds are the original sounds mixed with sound bites from either Evil Dead II or Army of Darkness.


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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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