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Doom II Enhanced Sounds

   (1 review)
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About This File

Tired of having "out of memory" errors when you try to load in your favorite 2MB sound WAD? Hate being stuck with the plain old Doom sounds? The Enhanced Sounds WADs are for you! These WAD files are split into 4 different files so that you can load whichever WAD file is needed by the game you are playing. Why load in the Doom II sounds if you are only playing Doom I? Hate the Doom I and II enhanced sounds but love the new shotgun sound and the death sounds of the Cyberdemon and Spiderdemon? Now you can include only the sounds that you want and save memory at the same time!

This WAD contains "enhanced" versions of the sounds that are only in Doom II. This can only be used with DOOM II. Most of the sounds are related to monsters or DOOM II-specific events that have sounds not occurring in DOOM I, such as the double-barreled shotgun or the message on level 30. Many of the sounds are the original sounds mixed with sound bites from either Evil Dead II or Army of Darkness.


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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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