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Unholy Cathedral

   (4 reviews)
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About This File

This is a level for Heretic. A group of Disciples of D'sparil are holding a ceremony to resurrect their fallen leader. In order to perform this ceremony they have taken control of a sacred elven church and killed its inhabitants. You must find the key, unlock its doors and put an end to their foul ceremonies. Of course, their monstrous minions are not going to let you just walk up and take the key, so you will have to deal with them first.


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maulosiarch

Unknown date

  
Very good user-created wad, especially for its time. Works perfectly in ZDoom. Some rooms are just a bit too squarish and under-detailed, but no less detailed than the original Heretic was. Perfect amount of ammo and items to monster ratio. The exit and level progression isn't obvious, which is a plus. One problem is unmarked doors.

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Unknown date

  
Extremely bugged. Kept crashing DOS heretic (which is what it was designed for) with MAXPLATS errors. I raised the limit to an obsence amount, but it still happened. However, the map look detailed, maybe it plays okay on a modern port. But, since it won't play on the original, what it was designed for, I can only give it 1 star for the layout.

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  • File Reviews

    • By StormCatcher.77 · Posted
      Pretty enjoyable map, besides volume of background music. I'm just turned it off and stalk through map in silence, hunting on enemies that waited for me behind each corner. For vanilla-compatible map its very big and complex in structure. Map brings a good survival challenge for player by lack of medikits, forcing to play carefully and without haste.   I remember that i seen boxes with rockets, but not the Rockerlauncher itself. Its strange, but not breaks gameplay.   Overall, its a good example of vanilla gameplay and design.
    • By Aries · Posted
      Cheesy Humor, Traps, Werid stuff.   All in one wad. TBH Its kinda ok, but still bad 2.5/5
    • By NuMetalManiak · Posted
      yeah I gotta admit, this one's pretty good too. apparently it's not a speedmap, but it damn sure got inspired by a lot of hard levels we all know and love. if it attempted only to do that and make a hard level that has similar aspects to those many maps, it succeeded, even though the level itself isn't gonna be as memorable, it is still a fun, tough challenge map. hone your skills with this map.
    • By NuMetalManiak · Posted
      rather oddly, this short map ends up being my favorite from Didy. it's not confusing at all at least until you try to find the red skull key, and the pacing is pedestrian. the setting of the beach and the underwater stuff feels amazing, and the preshow at the beginning plus the interior parts weren't too bad either. all in all, pretty neat for once.
    • By NuMetalManiak · Posted
      well, it's a speedmap alright, but those familiar with the magnum opuses that DD has already given will obviously not like this one as much. atmospheric? somewhat. nonlinear? that's great. tough? not as much as the other ones. basically, this is forgettable by DD's standards but is still miles ahead of other speedmaps I've played.
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