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   (3 reviews)
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About This File

A weird mix of half-baked ideas. (YOU try to come up with something original to compete with all those other new .WADs).

Level one is just being cute, and gives you a chance to build up supplies. Level two is short, and is based on a simple idea. Better oil that chain saw! (Hint: experiment a little with the pistol...) Level three is big. The "crossfire" room (you'll know it when you see it) is a blast. For a treat, try walking through it backwards!

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Unknown date

M1 is a big room with the word "DOOM" formed by metal platforms, and some offshoot areas. M2 is a gimmick map, lined with barrels to force you to melee against the bull-demons lest you blow the whole place to hell. M3 starts out with a flat, cramped, ugly cavern maze, but improves into a passable E2-ish level with one annoying trap that you have to sneak past to get the last key. Oldschool stuff all the way, but not nearly as bad as a lot of old wads.

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Unknown date

The first map and the last are nothing special, but E2M2 is a tricky bastard of a level! The last map also features a clever instant-death trap. Overall, a good '94 WAD. - N_A

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  • File Reviews

    • By Hypпotiк · Posted
      Awesome stuff, The description gave way to more imagination while playing the wad, love it. Textures looked beautiful. It presents quite a challenge for the weary heretic.
    • By Scotty · Posted
      A challenging but well thought out and balanced map. Skill is rewarded and mistakes punished.
    • By Roofi · Posted
      Sorry , I'm too lazy to translate my long review in french without using a translator , so I will summarize in one sentence : It's a really chalenging map with a moody but magical atmosphere , I really loved it.   You can check my detailed review here , I hope google translator will work well :   http://doomfrance.forumactif.com/t4691-review-maps-de-paul977#141921   Here is my demo in Ultra-violence , I didn't have enough ammo to kill the very last vile. :(   DEMO    
    • By InterdimensionalInterloper · Posted
      This is an amazing piece of work. I got pissed trying to find the red key but thats just my own dumbness I guess. You got slopes and sectors that spin and everything!
    • By InterdimensionalInterloper · Posted
      Oh yes, really good idea having a random switch that does nothing other thain squish the player