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Horus

   (10 reviews)
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About This File

Just one of a thousand PWAD's out there. Hope you enjoy it.


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Horus

  

Well I had to play it, right? :D Honestly considering it's a Doom 1 map made in 1996 it was fun to play through, combat was reasonably engaging, texturing whilst a bit haphazard is reasonably detailed. The map is interesting to explore, but can be a little confusing at times, in part due to its unorthodox usage of switches.

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Memfis

  
Cool 4 door hub, very good architecture, interesting progression and good use of triggers. But it's too easy with a serious oversupply of plasma and rockets.

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Guest

  
Between short and medium sized in-house brick style level. Layout is quite rectangular, texture use spare with a lot of clearly visible misalignments. There is little ambiance. Gameplay @ UV is simple and not very inspiring to say the least; the use of poor monster placements and large slimed areas adds to that. One secret is just an empty square. Overall I don't understand at all why this got 6 anon votes (mine is vote #7) with an average of 5*, because it is at best mediocre.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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