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NO RETURN FOR DOOM 2

   (11 reviews)
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THIS IS A PRETTY DAMN HARD WAD. IT HAS MANY MONSTERS IN ONE ROOM INCLUDING A CYBERDEMON, SPIDER MASTERMIND, ARCH VILE, AND MANY MORE! THERE IS NO EXIT THOUGH. JUST KILL ALL THE MONSTERS.


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Plasma Gun

  
Bad.

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Guest

  
norect - just shit

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Guest

  
One single room with 4 blocking pillars and the usual shitload of monsters, including a cybie and a Spider Mastermind. Looks like the first maps my neighbours son made when he was 7. In other words: for most of us this is a waste of time.

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On Ultra Violence, it was fun for about 3 minutes until I killed all the monsters.

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Unknown date

  
Stupid FUCKING SHIT WHAT A WASTE OF FUCKING TIME DAMN THIS SHIT TO HELL!!!!!!!!!!!!!! -10/5

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Unknown date

  
Why review a very poor wad? I don't see the point. If you don't rate bad wads, they will slip into nothing. Rate it and we get an onslaught of idiotic reviews. I agree this is rubbish, but now I had to type all this out! 1/5

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Unknown date

  
"PLEASE DISTRIBUTE THIS WAD IF YOU ARE GETTING THIS FROM EXCALIBER, I DO NOT HAVE FULL ACESS TO SPREAD THIS WAD ON THE INTERNET MYSELF." Unfortunately, this went through. Arghhh!!! 0/5

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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