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Blofields Mum

   (6 reviews)
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About This File

Two f--k off levels that are slightly hard. If you are a wuss, type in the god code. If you don't know that, you dead already. It ruins the game if you type ANY codes - take note softies!


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Saturn

  
F'n hell. More than plain bad, very special bad.. Extra chromosomes, probably.

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Unknown date

  
Two seriously undercooked levels that are childishly easy to end... given a somewhat redeeming comic quality given the authors' outrageously high opinion of themselves and their "3l33t" wad-creating skills. (They actually solicit monetary donations! I swear!) In other words... QUACK!

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Unknown date

  
Two levels dated January 1996; yet again the author puts in his real name and home address, because in 1996 that kind of thing was just fine (judging by Google he still lives there today). Map01 is a big square room with fifteen baddies and some weapons and John Romero's severed head, which I killed in less than ten seconds on my first go. Map02 is awful, unplayable for a pistol start, a cramped maze with no ammo and another Romero head.

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Unknown date

  
I'm sorry but this wad is unplayable, I couldn't even clear the 2nd map just because of the 2nd player 1 spawn taking damage, the level design is horrible, the gameplay is horrible, this wad is horrible. Atleast you were confident.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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