Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

level 1: Depths of Hatred level 2: Blood of the Innocent level 3: City of the Demons

   (6 reviews)
Sign in to follow this  

Guest

About This File

Finally, a user created hub for Hexen, that lets you play the game the way it was meant to be.

ADDENDUM: I spent over 100 hrs. on this project editing and testing on my P-100, only to find that the third level does not run worth a fuck on my friends' 486DX2-66, but it does play very well on mine and other's Pentiums'. So I'm releasing the first and only Pentium specific wad! Before you flame me though, I am working on a 486 version right now. I just couldn't bear to let all this work go to waste!!!!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

whirledtsar

  

It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development?

Anyways, this is worth your time if you want an hour or two of simple Hexen fun.

Share this review


Link to review
Guest

Unknown date

  
Meh

Share this review


Link to review
Guest

Unknown date

  
You get wings of wrath quite early, so it means you're a superman for most of the hub. In addition, there are _several_ wings of wrath. The author didn't know how the wings of wrath work in Hexen. Later on, you're faced with a puzzle which if done wrong, teleports you to fall into a death pit. Do the math. Eternal flight. You're punished to _fall_. And you can't escape from that pit even if you have the wings, because it's isolated from the rest of the map. 3/5 for the ambition.

Share this review


Link to review
Guest

Unknown date

  
Some parts show promise and good intent, but noobish flaws like ugly texture combination/alignmen t, fullbright lighting on most rooms, boring corridors, shoddily-done windows and wall-hump secret quests drag it down. There's also a passage that's permanently blocked (barring cheats) because a stalker is stuck in it and refuses to attack (so you can't kill him), but I think it might not be necessary for completion to go there. 2.

Share this review


Link to review
  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
×