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level 1: Depths of Hatred level 2: Blood of the Innocent level 3: City of the Demons

   (6 reviews)
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About This File

Finally, a user created hub for Hexen, that lets you play the game the way it was meant to be.

ADDENDUM: I spent over 100 hrs. on this project editing and testing on my P-100, only to find that the third level does not run worth a fuck on my friends' 486DX2-66, but it does play very well on mine and other's Pentiums'. So I'm releasing the first and only Pentium specific wad! Before you flame me though, I am working on a 486 version right now. I just couldn't bear to let all this work go to waste!!!!


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whirledtsar

  

It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development?

Anyways, this is worth your time if you want an hour or two of simple Hexen fun.

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Unknown date

  
Meh

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Guest

Unknown date

  
You get wings of wrath quite early, so it means you're a superman for most of the hub. In addition, there are _several_ wings of wrath. The author didn't know how the wings of wrath work in Hexen. Later on, you're faced with a puzzle which if done wrong, teleports you to fall into a death pit. Do the math. Eternal flight. You're punished to _fall_. And you can't escape from that pit even if you have the wings, because it's isolated from the rest of the map. 3/5 for the ambition.

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Unknown date

  
Some parts show promise and good intent, but noobish flaws like ugly texture combination/alignmen t, fullbright lighting on most rooms, boring corridors, shoddily-done windows and wall-hump secret quests drag it down. There's also a passage that's permanently blocked (barring cheats) because a stalker is stuck in it and refuses to attack (so you can't kill him), but I think it might not be necessary for completion to go there. 2.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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