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Underseige

   (5 reviews)
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Your a cook on the USS Doomer and you suddenly realize the ship has been blown in half and and all the crew is dead. You must save the rest of the world by fighting terroist monsters. To save the world you must make it to sub and stop it from launching the missles it stole from the USS Doomer.


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Guest

Unknown date

  
Odd film to base a Doom level on. This is a ship with a submarine next to it; it's very simple and crude, and you can run through the level in about a minute or so. The idea of "terroist monsters" is a strange one; as opposed to what kind of monster? If a monster isn't terrifying, it's not a monster.

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Unknown date

  
I was very entertained. A bad map in the modern age of this game isnt this bad. Its been years since I came across one like this. Old-school bad maps are rare nowadays cuz everybody now knows the basics of design, texture alignment and so on, so modern bad maps are really only bad for gameplay issues and such, not for one being new to map making. It was just classic. LOL. 4/5 for...whats that called....Novelty value.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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