Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Dark Club ver. 1.0

   (4 reviews)
Sign in to follow this  

Guest

About This File

The UAC's monster have funded a private club where is impossiblie to access without the right color key. Inside meravelous places, beautiful monsters lady, fantastic enjoiment. You have decided to enter there with the force. And now you enter!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Memfis

  
Pretty cool. It's an elaborate level with a decent amount of interesting ideas. Even the classic 64-wide maze has something special about it. The visuals are quite monotonous but they work thanks to careful texture selection. There is also a disco club with dancing revenants. Action is nice and a bit pressuring at times. The "meravelous places, beautiful monsters lady, fantastic enjoiment" line in the readme is very cute.

Share this review


Link to review
Guest

Unknown date

  
I was all prepared to make a joke about this map being as poor as the author's English, but alas, this turned out to be pretty good! There are a few clever secrets, and good fights (mostly small ones). There are also some dark mazes thrown in, which is a shame. The style also keeps changing all the time. Nothing really challenging gameplay-wise, but it's still a quite fun little map. The "club" mentioned in the .txt plays a very marginal role. Okay. --3/5

Share this review


Link to review
Guest

Unknown date

  
It's a small, very early map and with a story like this, you could have reasonable doubts about this work. But it's not bad at all. The author put some thoughts into texturing and layout, and the gameplay is fun, too. The only club-like feature was a Revenant disco, though. 3.5/5 -Milian

Share this review


Link to review
Guest

Unknown date

  
The map itself was nice, even though it didn't really look like a dance club 3/5 (also, read your description over once or twice before submiting it)

Share this review


Link to review
  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
×