Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The real sounds collection

   (12 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

The real sounds collection for DOOM.

This is not just another crappy DOOM sound WAD with silly Beavis & Butthead yells, irritating movie-quotes which repeats over and over again until you're going crazy or bad-timed low-quality weapon sounds... This is the REAL sound WAD!

My goal with this collection: Only to include sounds which are either
1. Better and cooler than DOOM's own - to make the game even more fun, OR
2. Just as good as DOOM's own - I was extremely tired of them anyway.

Quite pretentious goals, yes, but I think I succeded. Just remember that not everyone has the same taste (fortunately).

I would guess about 80% of the original sounds are replaced.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
This sucks. The enemies laugh at you in silly ass voices.

Share this review


Link to review
Guest

Unknown date

  
FUCKING LAME

Share this review


Link to review
Guest

Unknown date

  
One of the best!

Share this review


Link to review
Guest

Unknown date

  
crap incredibly

Share this review


Link to review
Guest

Unknown date

  
The readme was the funniest part of all, and the author must have known jack about configuring PCs back then. Just take a look at the SMARTDRV statement..."SMARTD RV 3500" nonetheless. Doom internal caching, anyone? Meh 2/5 -Maes.

Share this review


Link to review
Guest

Unknown date

  
Not all that spectacular, but okay.

Share this review


Link to review
Guest

Unknown date

  
Good, what i like.

Share this review


Link to review
Guest

Unknown date

  
an alright sound collection, typical for the era.

Share this review


Link to review
Guest

Unknown date

  
Aims higher than most other sound replacements, and subsequently fails harder. And the author comes across as an arrogant twerp in the readme file. This breaks most of the author's own rules; the sounds are too long and too irritating to work in the game. He doesn't even bother to replace the chainsaw, presumably because it would be too hard. Dock a million points for using the Aliens "door closing" sound as well.

Share this review


Link to review
  • File Reviews

    • By Walter confetti · Posted
      Small and fun map indeed, some neat stuff despite the year it was done.
    • By bowserknight · Posted
      The first time I played this it took me like 10 hours just to complete map 02 because I kept getting stuck and I always try to find as many secrets as I can. In this wad I had pretty bad luck with that. But the journey on your first playthrough is really amazing, you wander around until you finally find the way forward and that always feels really nice. It's cool how the entire map 02 is a mix between exploration and monster fighting. It has its moments that can make you feel uneasy, like spotting random eyes that stare at you through the walls or similiar small details. The Binding of Isaac secrets are a little silly tho, to be honest. I do love the replacement for the BFG tho! Balancing your health for a burst of damage is a fun and risky mechanic.   Map 03 is way more straightforward, it's like a short gauntlet towards the final boss. This map has a lot of parts that can feel unfair, like spawning explosive Lost Souls or trap bombs right next to you. Or the abundance of Archviles later on. While I personally don't mind the Archvile library, it can still royally mess you up if you don't take them step by step. The final boss could be fun too, but its 2nd phase is just too much. More strong monsters and also Archviles, with zero walls to hide behind. I have never been able to beat the final boss legit, I always get one of the randomized powerups and hope I get an invulnerability, so I can spam the Necronomicon endlessly. It's the only way I can beat it, the fight is either way too hard or way too easy if you use this method.   I love the ending tho, very creepy.
    • By bowserknight · Posted
      This might just be my favourite horror-ish Doom wad of all time, apart from myhouse, Maskim Xul and maybe some other ones.   What I like: +the overall theme +your house being a hub area +the dark atmosphere +the semi open-endedness of the progression +there are no jumpscares or anything of that sort +the fact that the game remembers your progress while alternating between maps +the music +the difficulty, even tho it is indeed a little too much sometimes   What I dislike: -A few certain fights that feel unfair (some examples: the long hallway where you get one of the keys and Archviles spawn behind you, there's no place to hide from their attack; or later when you return to the lower floors of the 1st major area, the fights in the narrow rooms with Archviles, immediately followed by a swarm of chainsaw zombies, where your only hope is to camp on top of an object; or some of the slaughter fights later on, especially in the chapel area) -the ending feels meh
    • By bowserknight · Posted
      It's a pretty fun bunch of maps with some interesting designs. Just don't try to get 100% kills, on most of the later maps it's not even possible. 
×