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Memento Mori - UPDATED VERSION! (disk 1)

   (22 reviews)
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About This File

Memento Mori took us more than 5 months to complete and it's worth the time!

32 NEW levels, NEW music, NEW textures

Most levels were made for co-op play, all levels are playable alone as well.


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Mason.

  
Though some maps do show their age, it mostly holds up pretty well. A classic.

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Dododamian

  
THIS IS SPARTA!!!!!!!!!!

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Guest

  
^Indeed the sequel is more impressive in just about every aspect. That being said there are some nice maps here, some that play good in coop as well, plus yet another awesome soundtrack. Considering it's almost 20 years old, an I like it a bit more than Icarus, I am going to bump it to a 4; however, a very very low one - as I still feel it's decidedly more average than pretty darn good, but the age, historical significance, and of course soundtrack are just enough for me add a star.

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Guest

  
Its about on-par with TNT evilution for the most part. Has some great maps, but some crap creeps in from time to time (which was unavoidable for its time, understandably). Good for 1995 standards, but the Sequel is far better.

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Guest

Unknown date

  
Like the first reviewer said, though I prefer going solo, Memento Mori is a great level set. But I agree with reviewer #2 about the architecture but still this one's right up there with it's successor and my favorite two megawads as one of the best.

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Guest

Unknown date

  
extremly cool :)

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Guest

Unknown date

  
Legendary! One of the greatest megawads of all time! Play this now! 5/5

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Guest

Unknown date

  
This is one of the all-time 5 greatest, alongside its successor Memento Mori 2, Requiem, Alien Vendetta, and Hell Revealed. It was also one of the first megawads to focus on co/op play. Yes, it is aged, but the overall quality of the maps is still amazingly high. I regard some of these maps as among the very best ever made, period. Almost nothing is as classic in the long history of Doom as Memento Mori. If you haven't yet, play it through (perhaps with a friend!) and be pleasantly surprised. --5/5

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Guest

Unknown date

  
Not a bad megawad! A bit too difficult at times, though, so it only gets a 4/5.

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cannonball

Unknown date

  
Solid megawad for it's day, though I feel there were a few miss maps in there and sometimes the wad did feel a bit bland in the looks department. Still it's a definite benchmark for the wad which followed it. 4 stars

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Lizardcommando

Unknown date

  
classic megawad. this is worth checking out if you are a casual or hardcore doom fan.

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Guest

Unknown date

  
Good and classic wad with excellent gameplay and nice levels, but I must only give it a 4/5 as the architecture is not up to the standards of modern levels. But it is still worth downloading - as it provides more than enouth fun in it's 32 levels.

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Guest

Unknown date

  
Excellent! This is one of the greatest classic megawads ever created! Excellent level design, excellent new textures, and excellent music! I wish there were more megawads being created today like this. 5/5

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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