Title : Gideon for Doom ][ Deathmatch
Filename : Gideon4.wad
Authors : Steve Grecni
Email Address : email@example.com
Description : A fairly small level that is great for very fast,
intense deathmatching. Great for all numbers of
Additional Credits to : B. Vannatta - (firstname.lastname@example.org)
Thanks a lot for getting me started on all this
and just plain whipping me in Deathmatch all the
time! This guy never lets me down.
B. Weldon - (email@example.com)
Thanks for playtesting and all the encouragement for
me to make new levels. :-) Hahahaha
id Software - The guys that make it possible.
* Play Information *
Map # : Map04
Single Player : sure
Cooperative 2-4 Player : maybe
Deathmatch 2-4 Player : YEEEESSSSS!!!
Difficulty Settings : Nope
New Sounds : Nope
New Graphics : Nope
New Music : Nope
Demos Replaced : None
Demos Included : Gid4sg1.lmp -- see below
* Construction *
Base : New level from scratch
Editor(s) used : Dck22.zip with the patch
Built with WARM, 1.5 I think.
Known Bugs : I hope not. If found please report them to me.
* Copyright / Permissions *
Authors MAY NOT use these levels as a base to build additional
levels, concatenations, or otherwise.
You MAY distribute this PWAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this PWAD *
FTP sites: ftp.cdrom.com
WEB sites: http://wwww.ent.ohiou.edu/~grecni/
* Important Notes *
Just play it, eh? Just use the Old Deathmatch rules. That's what it
was intended for.I really didn't feel like putting the skill levels in this
time, so I didn't bother with them. Besides I never use them and we already
recorded a decent lmp of it. A 3 way on a local IPX Pentium Network. This
is a VERY fast level. I can't imagine 4 people on this, seeing as how 3 people
seemed like 6. An extremely open level. Have fun and thank you for playing
Oh yeah, almost forgot.
Stragenl -- Gray
Wildbill -- Green
Gid (that's me) -- Brown
And yes I did get my ass kicked on my own level, it happens. I did do
better when we didn't record it, honest. :)