*** Hades' House of Horrors ***
* Part Two: "The Winter Palace" *
Title : HHH-22.WAD
Author : Robert Zubek
Email Address : firstname.lastname@example.org
(PLEASE send comments!)
Description : "Well, well, well..." started Hades, "You have
solved that little puzzle(*) with amazing speed...
Good for you, my boy. How about something tougher?"
Answering your icy glance, he quickly added "Okay,
just a _little_ tougher..." His wide smile exposed
strong and healthy teeth. Suddenly it came to your
mind that no one ever saw Hades smiling -- or did
not live to tell about it? "The problem is," he
continued, "that I have one little palace I don't
really like. One architect designed it for me some
time ago, he was trying to suck up to me, you know,
so I would let him live another 50 years or so.
I didn't. Anyway, the place didn't suit my taste,
really; it's so small and tight, and definitely not
warm enough for a winter palace. So I decided that
with some remodeling it would make an interesting
puzzle for you. How about it? Oh, come on, I know
you start to like these puzzles, don't you?" His
voice became more and more patronizing. "It's good,
you know, for your body, mind... and speed!" he said,
and honoured you with another smile, clearly enjoying
himself. Impatience, however, overcame him, and he
quickly finished up his monologue -- "You are really
good in conversations. It's a pity we've got to go
now. I can't wait to see you in that palace. I only
wonder how quickly you'll get out of there...
IF you'll get out...
(*) see HHH-21.WAD (HHH Part One)
Additional Credits to : Authors of DEU and BSP. May their programs grow and
multiply! And not require a recompiling to work on
* Play Information *
Episode and Level # : E2 M2
Single Player : Yes
Cooperative 2-4 Player : Yes (not tested)
Deathmatch 2-4 Player : Yes (not tested)
Difficulty Settings : Yes (tested!)
New Sounds : No
New Graphics : Yes (menu and acknowledgements)
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : 56 hours. ;)
Editor(s) used : DEU 5.1, BSP 1.1x recompiled
Known Bugs : There are some problems with the 2-sided linedefs
in two tall rooms: the first room with the windows,
and the one with the deep acid pit. Sometimes when
walking thru a linedef without any texture, it may
seem as if walking thru a gray wall. It's a Doom
engine's problem, and not my or DEU's fault.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels, as long as
credit is given.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *
ocf.unt.edu and mirror site(s)
* Note from the author *
This is, as you know already, the second part of the "Hades'" series.
I have started working on the third part, and it should be ready soon.