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hOOters

   (6 reviews)
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About This File

As you gather your senses, you look around to see that you are in a small courtyard. You can see the exit, it is only a few yards away. You move towards the door only to find that there is some type of a force field preventing you from getting there. There must be some way out! You find the subterrainian passage. You make your way down deeper, deeper into the heart of the complex. You discover all the secrets that it holds. You find the Pyramid Chamber and climb to the top and grab the exit key card. You have fought in the Arena of Death and survived! You pick up your ticket and relax at the Double Feature Cinema just as the curtain goes up. It is an adult movie but you get in easily and sit front row center. You make it back to the surface and fresh air. You have by-passed the force field, you insert the keycard into the exit door, YES, the door opens, you run in and see the switch on the far wall. As you reach for the switch you feel something burning on the back of your neck, should you turn around or press the switch? You start to turn and ............


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Guest

Unknown date

  
This was E4M4 of HEROES.WAD. It's a terrible wad from 1994 with completely random rooms and hallways. I got so confused, I just rageclipped to the end of the level. Also, there's naked pictures for no reason, but the awful level design will make even the most desperate Doomers flaccid. 1/5

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Yuki Senmatsu

Unknown date

  
...Wow. This should have been in the X-Rated Section.

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Guest

Unknown date

  
Worse than Hooters Road Trip. 0/5. -Randumb

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Guest

Unknown date

  
A very smart map that made you guess at every turn. I can see how it's low rated since it takes a while to figure out the puzzle and the nude art was a bit unnecessary but it definitely felt like a bad dream. 5/5 for being original and well executed especially for a 1994 era map.

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Guest

Unknown date

  
^that is true, for 1994 it was pretty darn good. Today? Maybe not so good. However, playing a WAD called HOOTERS should be a pretty god damned clear signal that there might be nudity, you shitheads. Also try reading the fucking description. If 2 nude pictures get your panties tied in a knot and asspained then it is entirely YOUR fault for downloading this WAD in the first place. -Bukkake Windmill

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Guest

Unknown date

  
A cramped map with lots of stairs and moving parts. Design is competent for '94 but the layout and "progression" are confusing as hell and the texturing is all over the place. I stumbled through 100/100 in around 7 minutes but felt lost all the time. To get to the exit you need to walk over a random, unmarked linedef in a secret sector. The blue key section features 2 pictures of naked women (hence the title?). New graphics are so-so, the new death sound annoying. 5 random secrets. Not good. --1/5

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  • File Reviews

    • By Nems · Posted
      Should have been called "Doom 64 for Boom".   I really wanted to like this more. I mean, I do like it but I feel like the gripes I have regarding it just bring my overall rating for it down too much.   It was interesting to see how, at first, the authors recreated the Doom 64 levels in Doom 2 with just vanilla assets. You can still see some of that in the Boom levels like how revenants and arch-viles are used in place of where traps where. That was an interesting touch and I liked that.   As I got further into it though and more of the Boom tricks were used my thoughts wandered from "hey this is a nice vanilla interpretation" to "man I could be playing Doom 64 EX or Doom 64 Retribution". I really wish they would have stuck with vanilla constraints for this reinterpretation. I would have liked to see how they would have handed nightmare monster placement (would a nightmare imp be worth two imps or three, for example). I feel like using Boom and DeHacked cheapened the experience, like they were trying to replicate Doom 64 as close as possible rather than doing a vanilla Doom (2) interpretation.   Additionally, map 30 can fuck right the hell off with that puzzle bullshit.   Anyway, if you don't mind any of the complaints I made, you'll likely have fun with this. I got some fun out of this as well but to me it feels like it's trying to be exactly like Doom 64 rather than simply a vanilla Doom 2 interpretation of Doom 64. In trying to be exactly like Doom 64, it just makes me want to play that more than this.
    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
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