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Dozod's Deathmatch for Hexen "FINAL" VERSION

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About This File

Dozod DeathMatch may be one of the best DeathMatch WAD's available, but of course I am biased. The Graphics, and Function are top of the line. This WAD is destined to become a classic and no Hexen player should be without. Fast pace, intensity, and a smart layout, and quality of screen image went into dozod_hx.wad in attempts to decrease the likelihood of any optical poptitude due to long periods of eyeball to monitor contact. I also have available these same maps "levels" for doom][ and heretic which I have to say are better and include two maps where as dozod_hx.wad only has a Map01 ... and perhaps I will need to spiffy it up for quake someday. Also if you wind up saying to yourself wow this is the BEST wad I will ever see... chances are that many others before you thought the same thing.


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  • File Reviews

    • By Alfiq · Posted
      Mars War has great level design, perfect soundtracks, and is overall a fun experience. This is without a doubt my favorite megawad and I would highly recommend it to pretty much anyone (unless misaligned textures REALLY bug you)
    • By Plerb · Posted
      A work of art. The broken BSP tree makes it even better.
    • By Kwisior · Posted
      It's insane that this was made in 1994. The level of detail, atmosphere and feeling of exploration is simply unmatched by anything from that era. And not only that, but it actually feels like a real place. Absolutely stellar stuff; I highly recommend this to everyone, including modern players who don't typically play old stuff. You'll be blown away.
    • By dybbuk81 · Posted
      You must live very close to me my friend ;)
    • By Walter confetti · Posted
      Technically the first map sets in real life university, or at least the first officially accepted as one of those kind of maps. The map Is pretty complex and some areas are neat for a map made in 1994, big open structures with some good simple details in It, the layout Is intricate and good, expect for a pair of dead rooms hunting for keys and other goodies, but it's a good way to tell the player to explore the place. The only big issue is the yellow key door in the main courtyard area that doesn't open (at least in Woof port, the "latest" release) for some weird reason. Good stuff btw.
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