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Memento Mori (updated version!)

   (196 reviews)
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About This File

Memento Mori took us more than 5 months to complete and it's worth the time!

32 NEW levels, NEW music, NEW textures

Most levels were made for co-op play, all levels are playable alone as well.


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Guest

Unknown date

  
I've played my share of DOOM and pretty good at it I think, but this was just plain too hard. Tons of stuff coming at you and not nearly enough ammmo, for example...and the maps didn't flow well at all. Underwhelming.

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Unknown date

  
One of the best classic megawads. The levels had a great atmosphere to them, and were pretty fun to play.

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Guest

Unknown date

  
This is one of those wads where you just have to honor its age and impact at release, and TBH I feel the DWMC failed there miserably. Sure, if it were released today, MM would be forgotten in minutes. There are tons of maps that are average or even subpar/quite bad for today's standards. But this is early 1996, folks. It might be the first full fledged community wad ever released freely. Much like Fava Beans, it must get an additional point for age; that's only fair, and you should play it once. So 4/5.

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Unknown date

  
great wad. very very good.

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Guest

Unknown date

  
This is good, but Evilution is better.

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Guest

Unknown date

  
This was the first megawad I had ever played, a great introduction to the world of Doom WADs and a great representation of just what amazing things people can come up with when starting from scratch. ~vf

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Unknown date

  
don't agree with boy above and once again rate up this legendary, FREE megawad. *****

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Guest

Unknown date

  
Classic, classic, classic! Perfect on every level, it's one of the most entertaining and continuously engaging WADs ever. I love the level designs, the challenges, the gameplay...it's perfect.

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Guest

Unknown date

  
as the 5 stars say - legendary. You just need to play this

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Unknown date

  
Can be both really fun and incredibly frustrating. Playing in SP is kind of tedious on the maps that are especially co-op oriented. I can ignore the roughness of the detail given that it's a wad from 1996, but that doesn't excuse a couple of these levels (Map10, Map12). Some nice gameplay overall, and it does co-op well. Also, the good maps (Map28, Map23, Map07, etc.) are super-fun. So for that, I'll bump it up to a 4/5. -Snakes

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Unknown date

  
By far, it's not as good as everyone saying it is. Most of the maps are boring, and often annoying and confusing. The level design is pretty good, but nothing outstanding here. A disappointment 2.5/5 (OK I realize it's certainly more fun when played on co-op...)

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Unknown date

  
MM1 is one of the best Doom2 WADS out there. I remember playing it back in the day with a friend until the wee hours of the morning every night. This WAD is incredible.

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Unknown date

  
Playing through this the second time, I realized that this wad has infinite replayability. Definitely one of the greatest wads ever made. It captures DOom perfectly.

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Unknown date

  
Sorry, but this megawad can never be 5/5, it's not perfect, it has some bugs and 3 ridiculously ugly maps but for all the rest 4/5 is well deserved!

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Unknown date

  
One of the only wads i bothered saving on floppies back in the day, sure glad to see it rockin up til today. Long live MM crew.

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Unknown date

  
Very good megawad, but not one of the best. 4/5

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Unknown date

  
There are very good maps like Map28 here, but there are horrible too, like 29 and 31. Overall a good megawad, but second part is better. 4/5

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Unknown date

  
momenatalno v more. legendary.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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