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Stephanie Seymour for Doom Sargent version v1.1

   (10 reviews)
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About This File

This wad is the FIRST (to my knowledge) that put a supermodel in DOOM via sprites. This version replaces the sargent sprites and sounds. Would someone create a DeHackEd patch that converts the soldiers, imps, and chaingun sargents to look like Stephanie Seymour too? VERSION UPDATES: this is the first version of the sargent version, but is at 1.1 to be same with the Player version. Use player version for deathmatch!


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BigDickBzzrak

  
Loved it, this is a must.

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Guest

  
C'mon, don't be too harsh, it's just a pubertal hickup of a probably lonely guy. Usually time sorts-out this kind of behaviour. On-topic: 0* because it does not have any additional value.

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mudd

  
Turning the corner in E1M1, I saw was a 15-foot tall giantess with no lower legs simultaneously flirting with me and telling me to drop my guns. Before I loaded this wad, I had forgotten just how terrifying DOOM can be. I won't be loading it again, not because it's weird but because I am truly afraid of what horrors have sprung forth from the mind of the 14-year old Nathan from the middle of nowhere. One shudders to imagine the horrors that Nathan must be capable of 19 years later as a 33 year-old man.

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Guest

  
well what if he's left handed

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Guest

Unknown date

  
Stephanie Seymour was a popular model back in 1996; there was a famous photo of her hanging from a tree. She had rock-hard butt cheeks. This graphic replacement is as awful as you would expect, and it's yet another one where you have to shoot women. I have a vision of Nathan Black, "a 14-year old who lives in the middle of nowhere", sitting in front of his computer with his pants down, making this wad with his left hand, and that sickens me.

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Guest

Unknown date

  
GHEY

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Guest

Unknown date

  
ha ha no.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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