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Dinner

   (27 reviews)
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NuMetalManiak

  
very classic, only thing I don't like is abundance of barrels in some parts. I like how the author himself says he's not as good at Doom than other players and makes gameplay as fair as possible while still keeping it fun. some people should get a clue.

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Guest

  
You folks that are whining about it being to "maze-y", "slow", "bland" or (according to one rocket scientist) "stupid" - go back to your moron slaughter wads. This is a brilliant map set, worthy of 5 out of 5.

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scifista42

  
The level structure was too Wolfenstein-like, heavily maze-y and orthogonal more often than not, it was like playing Wolfenstein with Doom features. The maps were gradually getting better at utilizing these Doom features, but the principle stayed, and I only got massively overwhelmed in the later levels. Gameplay itself was very slow. Aesthetics looked okay for an oldschool wad, more or less, but rather less. Interesting ideas with barrels (start of E2M4), but not enough efficiently executed. 2/5

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Guest

Unknown date

  
A surprisingly exceptional oldschool E2 replacement, retains the look but offers a beefy challenge with intuitive traps and not your standard monster count. Can you say Barrel orgy? :P Combine this with an expansive and non-linear design with a depth of exploration and I say this even surpasses classic episodes in this age. Shame it was the author's only release. 5/5 - B.Krypto.

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Guest

Unknown date

  
First level is pretty ordinary. Exploding barrels are all it has. Didnt play any more.

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Kristian Nebula

Unknown date

  
This absolutely fantastic and legendary E2 replacement. First ever doom-pwad that I played. I bought an add-on CD in 1996 where the name dinner.wad immediately struck out. An all-time favourite! Superbly creative and professionally done for 1995! 5/5 -Nebula-Kristian

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Guest

Unknown date

  
My ship sails in the morning. I wonder what's for dinner? Anyway, a good set of maps from the olden days of mapping...the excellent and challenging gameplay well balances out the architecture, which while well-constructed for the most part is rather square and uninteresting. Definitely worth a play. 4/5

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Guest

Unknown date

  
This wad is one of my all time favorites. 5/5 - DeathevokatioN

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Guest

Unknown date

  
That was a good dinner!4/5-d.d.koop

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Marcaek

Unknown date

  
Pretty bland overall. Only liked parts of the last 2 maps.

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pcorf

Unknown date

  
A good classic episode. Gets the pcorf approval.

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Guest

Unknown date

  
A quite play-worthy episode, which is not only fun but also has a decent look throughout.

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Guest

Unknown date

  
Very good.

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Guest

Unknown date

  
Love it! One of the first add-ons I played for doom and it sucked me in for hours and hours and hours again! *****

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Guest

Unknown date

  
A brilliant piece of work from 1995. Nuff said.

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Guest

Unknown date

  
Absolut average maps. No extra. 3 star.

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Guest

Unknown date

  
That person is stupid. Ignore his opinion. This is a very good oldschool level set.

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Guest

Unknown date

  
This wad is stupid. Ignore the 5/5 rating it got.

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Guest

Unknown date

  
Nothing short of legendary.

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  • File Reviews

    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
    • By Budoka · Posted
      The best thing to come out of 90s mapping by a long shot, in fact Memento Mori II is probably among the top 10 megawads ever even now, and certainly the only release from the pre-Alien Vendetta era about which I would dare to make such a claim.   The level design here is far tighter and far more professional than that of the first Memento Mori, the only potential exception to this rule being the somewhat strange "Base Exposure". You can trust that there are no baffling offerings in the vein of "Kinetics" or "Cesspool" to be found here. Superior level design aside, visual and thematic progression throughout the Megawad is also far better organized.   As a matter of fact, aside from the comparatively lower difficulty and pervasive presence of puzzle-like level progression, Memento Mori II often feels just as well-conceived and dynamic as a modern PWAD would, making it far, far ahead of its time is that sense.   It is quite unfortunate then, that among the three Megawads released by the Memento Mori crew, those being Memento Mori, Memento Mori II and Requiem, this second installment is by far the least frequently praised and certainly the least frequently played. As it turns out, it is by far the most challenging, but also, more importantly, the most consistently GOOD of the three.
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