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ADDICTED TO BLOOD v3.1

   (6 reviews)
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Unknown date

  
My god. This mapset is like being on acid. Giant eyeballs that scream like little girls when they explode, floating stone demon heads, psychadelic textures, and giant levels that wind in and out of each other.The gameplay is simple blasting, and you rarely will have undr 75% health, but you must experience this wad to believe it, especially late at night with the lights turned off (as the author reccomends). 5/5. Hell, 555/5

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Unknown date

  
This is another one of those peculiar projects from before they invented The Rules (in this case January '96). The levels are large, mazey, monster-packed, generally not very good, but the new sprites and sounds cross the boundary between naffness and genuinely cracked surrealism. It's MSPAINT stuff but done with gusto; the eyeballs do indeed scream like girls, the cacodemon is disconcerting, there are giant SS men. Giant SS men.

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Unknown date

  
Great wad. 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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