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MO AND MATT'S ECLECTIC MIX OF MUSIC

   (7 reviews)
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About This File

WE USED THE HIGHEST QUALITY MIDI PROGRAMS TO CREATE A DOOM ENVIRONMENT UNPARALLELED IN THE ANNALS OF HUMAN HISTORY. ACTUALLY, WE "BORROWED" MIDIS FROM DIVERGENT SOURCES NONE WHICH WE CAN REVEAL. ENJOY!!


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Guest

Unknown date

  
SO WE POSTED IT IN CAPS LOCKS IN HOPES OF GETTING SOME SWEET REVIEWS. Queerbaits. 0 stars - VOMIT

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Guest

Unknown date

  
"NEVER TAUNT LARGE MEN NAMED BUBBA" that is some valuable advice, indeed. Not very interesting midis anyway.

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Doomkid

Unknown date

  
It's 1 in the morning.. Why do I find myself coming to the most dusty corners of the archive on random sleepless nights? Common MIDIs here that probably have better versions now anyway. A lot of Beatles stuff.

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Guest

Unknown date

  
I wouldve given this 3/5 but because of D_EVIL (MAP31) I give this 5/5.

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Guest

Unknown date

  
wat

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Guest

Unknown date

  
This is a fun and irreverent collection of various pieces of music, many of which contrast very nicely with the usual Doom ambiance.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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