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H2H-Xmas.wad

   (96 reviews)
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32-level pwad for Doom2 (Doom 2, required)


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Xerenogan

  

I want to like this, I really do. There are several maps that I really like, for example, the visuals of Hotel Hell (map20), which I thought was pretty cute if a little hard to figure out. Overall though, I don't care for this megawad. The difficulty swings wildly from "sudden slaughter-wad" to "was this supposed to be a deathmatch map?". Not for me, did not jingle my bells.

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Argenteo

  

''Oh, my face'' Lots o' revenants. Deadly white snow. Save Santa's workshop and christmas for everyone.

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P41R47

· Edited by P41R47

  

Totally awesome and hard maps pre-Hell Revealed era.
The maps are good with some christmas themed stuffs, like snow and some new music, and the awesome status bar with santa claus. But its no more than that.
If you really want to play this to its full, i recommend you to search for the h2h-xmas-fix.wad that @NightFright made. It adds a fix for map14, some new graphics, and most importat, it adds a proper dehacked patch with some neat text screens and maps names.
If this is not enough and you want the ultimate christmas experience, Doomxmas is the answer: it adds properly themed mosters, iced doom textures that greatly enhances the look of the maps, new christmas themed weapons, new sounds, and a dehacked patch for some neat tricks with the mosnters. And also it comes with a neat music pack with a ton of christmas songs to wisthle along! 

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MuratMikal

  

This one is a good megawad. It's indeed overpopulated with revenants (e.g = in map 12 there're 165/map 14 - 115, etc) but the authors give enough weaponry for deal with them then it's alright. The only complaint I have is some maps could use more monsters, as some maps have below 50. Play it only if you don't mind the overwhelming quantity of revenants in some maps.
 

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Katamori

  
Makes my Christmas better since 2009. A true happiness bringer, absolute classic never getting old.

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NuMetalManiak

· Edited by NuMetalManiak

  

there sure aren't a lot of fans of Christmas on Doomworld, are there? not that that matters, as Christmas-themed FPS mods back in the day were just not good. for those that don't know, Joe Wilcox went on to form Simply Silly Software, the company responsible for Duke: Nuclear Winter. here, we see a collaboration effort of authors who make quite a few peculiar Christmas-themed wads, with some being recycled deathmatch maps retooled for singleplayer. wad overall is ugly, but the combat definitely gives the Hell Revealed vibe (this was before HR btw). a bit overdose on shotgun guys and revenants, and sometimes the layouts are wonky. Dave Swift in particular was responsible for the more slaughterish levels, particularly MAP12, while Pavel Hodek restructures his own deathmatch maps for singleplayer as well. there's definitely a lot of memorable maps here besides MAP12 mostly because of the encounters, especially through the middle of the megawad. plenty of errors and design that would be frowned upon today. MAP14 has some broken parts, while MAP22 has only 2 monsters on ITYTD/HNTR, and what's up with MAP30's monster spawns? they should be in the map. this is one of the roughest levelsets out there, and the most notable Christmas-themed one just to ensure there's some charm. every level is still completable thankfully.

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Guest

  
There wasn't much new graphics, and levels were crude representations of what they were supposed to be. So aesthetics-wise, this wad is lacking and doesn't have that much of a "Christmas feel". Gameplay-wise, it overuses Revenants, has some hitscan hell parts, and there's absolutely no sense of difficulty progression with outright schizophrenic difficulty. I still had some fun though and some of the levels were neat. A decent pick if you're looking for an old school wad, but very lacking by modern standards

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Guest

Unknown date

  
IMO it's done just enough Xmas spirit to not overwhelm the DOOM game (I don't want a Xmas makeover like the Simpsons one). So for that, it's brilliantly done. Does anyone know where did the "12 days of christmas" come from because this version is perhaps the BEST I've ever heard, using a key transition to keep it fun!

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Guest

Unknown date

  
Pretty damn good wad. 5/5

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Guest

Unknown date

  
What the fuck is this stinking shit? Annoying sounds, missing or misaligned textures, boring and crappy map design... Mandatory 0/5.

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Guest

Unknown date

  
This one is legendary, I used to play it a lot in coop. the design is not so good but the gameplay (the fun!) is definatly there 4/5 - PerOxyd

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Guest

Unknown date

  
Christmas + DooM = fuck no.

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Guest

Unknown date

  
I admit, now, it seems really cheesy. However, when I first played this, I thought it was awesome, walking in a winter wonderland with Christmas music in the background killing demons. This WAD has been a classic for me and my friends. We play Co-Op every December for the past 10 years. Still pretty fun singleplayer.

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Guest

Unknown date

  
it was funny! 5/5

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Guest

Unknown date

  
very good Christmas time WAD. get me in the spirit for Christmas. There is nothing better then waking up Christmas morning and killing demons with the chainsaw!!! 4/5 -r_rr

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Guest

Unknown date

  
A reasonable wad, from 1995, it looks ok and plays pretty alright. It looks of course a little dated but for novelty value it's ok. The sprites (trees) look good but of course creating Christmas themed monsters and more textures would have been good. 3 stars cannonball

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Guest

Unknown date

  
yep, it is really legendary !!! if you love to wrestle with billions of Revenants, here you go ;-) in deed it is challenging, good textures and just fine stories and action. Classic-must-have-in-your-doom2-directory - wad ;----))))

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Guest

Unknown date

  
Revolutionary for its time.

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Guest

Unknown date

  
yknow what would be impressive is if this actually WORKED

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Doomkid

Unknown date

  
You'll always find this in Doom servers around the holiday season, Even if it doesn't have the best maps ever made, it's friggin' H2H Xmas. Legendary WAD.

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Guest

Unknown date

  
It's technically very crude. The new graphics are very poor and the voice samples are... eccentric. There's a spiral staircase on level three that's horrible. But it's fun to play, so four stars; it's like a kind of crude punk Christmas wad.

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mallo

Unknown date

  
I liked the mod (except for some maps which are God-awful), it doesn't bring Christmas feeling, however. Also, most of the custom textures look awful. (Not sprites, however)

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Guest

Unknown date

  
Wery good and funny wad. More and more revenants. I hate this.

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Guest

Unknown date

  
the xmas megawad. 3 stars for this. Daimon

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Guest

Unknown date

  
It was very good despite the christmas music.

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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