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KILLER.WAD

   (3 reviews)
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About This File

This is a series of levels for DOOM ][ designed to be challenging for even the most experienced players. For comparison, I have twice beaten Doom ][ on Ultra-Violence (including Level 30, and without cheat codes). My standard of difficulty is that I should be able to complete the level about half the times I attempt it. Only the first few levels are of proper difficulty for someone using -warp or cheat codes to reach them. Later levels expect you to arrive with ammo, armor, weapons, etc. I've only tested the game on Ultra- Violence, and I use all the secret areas in my calibration runs.


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Zahid

  
most hard maps of 96's era i played so far...but difficulty isnt unfair as monsters count is mostly low and i love non-slaughter difficult maps... playtesting should highly appreciated..3rd map is my fav...random designs mostly... bit poor in texturing but gameplay mechanics are great.ignore previous review or less votes and grab it...its some classic stuff...

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Unknown date

  
i would give it a zero, but since its old i gues it migt have ben ok for its time

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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