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IC DooM Series The Undiscovered Realm.

   (11 reviews)
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About This File

The UAC Maximum Security Prison for War Criminals has been taken over by some strange, as yet unknown, force. All of it's in-mates and guards have gone crazy and some have even mutated! Your job is to infultrate the prison complex and clean up the mess. Priliminary reports seem to show that the trouble started when an in-mate attempted to escape. The person in question stumbled upon an ancient temple, buried deep beneath the prison cells, and never returned. 2 UAC officers went down after him. . . . neither came back. You are ordered to find out all that you can about these strange goings on.


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Unknown date

  
ICDoom2, by Ian Cunnings (Feb. 05, 1995). Please, the uploaders, be careful!!! Ahhh... The IC Series, made between 1995 and 2005!!!! What a wonderful world! Ian, you're quite surely one of the best mappers for Doom, and your Series belongs to the great history of Doom. 5/5 - Jive

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Unknown date

  
Its very good and challenigng with big levels. Detail is average but this wad deserves 5 stars because of its gameplay. -pc

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Jive wrote: "(Feb. 05, 1995). Please, the uploaders, be careful!!!". What are you talking about? If you mean the date of 03/03/96, that is the actual date-stamp of the zip file in the archive, and is related to the date it was uploaded. That's all it is. No error.

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Unknown date

  
One of my all-time favourite pwads. ***** Kristian Aro

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Unknown date

  
Considering it was made in 1995, a great mapset, and it's such a strange feeling to play through all the IC series at once, gives you a feel how far doom mapping has advanced since. A recommended play, especially if you have a taste for good old timers. A 4.

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Unknown date

  
This mapset was pretty cool. It's not as good as your later levels, but it's still fun. The default textures didnt suit the maps.

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Unknown date

  
meh, nothing special, just basic shoot em up doom. The lack of interesting design grew tiresome after a while and the ceiling traps in level 2 are lame.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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