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Necropolis lvl1

   (1 review)
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Enter the mysterious city of the dead!


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Unknown date

  
"Using psychology technicques I have created a maze guranteed to cause eye distortion to player" says the readme. It's a big dark red maze with flashing strobing lights, awful. The rest of the level is technically incompetent. The secret at the end is decent; to save you playing it I shall reveal that you are teleported to an area that is an upside-down variation of the previous area.

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  • File Reviews

    • By Maribo · Posted
      Adorable and soothing, I wish I could stay here forever with the dog.
    • By fnord · Posted
      Not a lot to like here. A handful of OK maps buried in a sea of absolute dreck. The last third of the wad was particularly awful - just skipped through that in unfounded optimism there would be at least one map that was interesting/playable. A last resort mapset when you have nothing else to play.
    • By fnord · Posted
      This needs a warning label - it has one of the most annoying "enhancements" ever to stain Doom. A countdown timer. I just abandoned the level when I noticed it. Also first hall you enter has a dozen Hell Knights and god knows how many Imps, while you have a single shotgun and a dozen shells. This kind of crap makes me want to punch my screen. So you've been warned.
    • By Ordon · Posted
      still better than myhouse.pk3
    • By houston · Posted
      I always felt like the vanilla Doom II experience was lacking a certain little something. Stick it in your GZDoom's "skins" directory, you will never regret it. True magnificence is something which chases you around.
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