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Land-mines for DEATHMATCH

   (4 reviews)
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Land-mines for DEATHMATCH, well for any DOOM game, but best in DEATHMATCH

I basically used Greg Lewis' excellent DOOM.EXE hacker ( DEHACKED 1.3 ) to make the rockets motionless and partially invisible (like spectres). I also made them vulnerable to attack so that you can clear them if you find them. In addition, I changed the amount of rockets you pick up with the launcher to 6 (after much research, I and my beta-tester have determined that only being able to lay 2 mines per life SUCKS!).

There are three other cool things.

I'm listing these features seperately because I did not plan on them they just happened.

1. If you lay the mine, it won't hurt you in that life. However,if you die, come back, and then run in to it, you will die again.

2. You will get a FRAG credit if someone hits a mine you laid, but you must stay alive until then or no credit.

3. If you shoot a mine once with the pistol, it will float off slowly in the direction of the shot (carefull, twice and it blows). We have not yet discovered the full benefits of this, but it's still pretty cool to do).


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Doomkid

Unknown date

  
Landmines for deathmatch? A cool and original idea for the time.

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  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
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