Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

CROSSING ACHERON

   (98 reviews)
Sign in to follow this  

Guest

About This File

As in my first level -- DANTE'S GATE -- I have tried in CROSSING ACHERON to achieve a gaming atmosphere that is not only fast-paced (once the fur starts to fly), but just plain creepy. Once again, I went for the aesthetics (you know: The Look); but this time, I also tried to keep the game from being too easy. I think once you get inside, you'll find that CROSSING ACHERON has been fully optimized for DEATHMATCH. But it's just as enjoyable (if I do say so myself) in Single-player and Coöperative modes.

CROSSING ACHERON (pronounced 'ak eron) is a sequel to DANTE'S GATE -- thematically, anyway. (It's an E1M3 only because I thought the music was more appropriate than M2.) For any of the two or three of you out there who have read Dante Alighieri's THE DIVINE COMEDY -- or even only "Inferno" -- I'm sure you've been able to appreciate the many allusions to this work in DOOM. I have tried to take a tack of my own along the same lines. (I do this not only because I think the idea is neat, but so that people will think that I'm very clever.) I'm not so naïve as to expect everyone to rush out and get a copy of "Inferno" (I mean, it IS pretty tedious stuff, at times), but it's well worth the read -- and a little patience is a virtue that is often well-rewarded.

(By the way: Acheron is a river in Hell (basically). But don't look for any rivers in here: I tried it several different ways and just wasn't convinced.)

I thank those of you who sent me mail on my previous effort, and I hope to hear from more of you about this one. (Just a line would do: "It's great!" or "It sucks!" or "Now I know what John Cormack MEANT to do in "Unholy Cathedral.")

Thanks. Hope you like it.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Oldchool flava -- Brun Ohn

Share this review


Link to review
Guest

Unknown date

  
Hooking graphics and level design, with enough difficulty and enigmas to keep the gameplay entertaining. Still, the supposedly "plain creepy" part is kind of a failure. Overall, pretty enjoyable for one of the oldest maps released. 4/5(Pretty Good)

Share this review


Link to review
Guest

Unknown date

  
yeh this ain't a bad level i mean its the second in the canto of inferno series but yeh its worth playing through i hav this and the other wads that complete it =P so overall the levels are quite good but this and the first level (Dante's Gate)are better then the later levels with the expection of Geryon which was awsome! but yeh they are worth playing through =]

Share this review


Link to review
Guest

Unknown date

  
not bad 3/5

Share this review


Link to review
Guest

Unknown date

  
Normally, I would give this a 3/5. It seems to be an average wad. Considering it was made in 1994, though, it gets 5/5.

Share this review


Link to review
Guest

Unknown date

  
A really really good old-school Level. A worthy Download 4/5

Share this review


Link to review
Obsidian

Unknown date

  
I think this map qualifies as legendary. :) 5 stars. - Obsidian

Share this review


Link to review
Guest

Unknown date

  
average, gets a half extra star for its age 4/5

Share this review


Link to review
Guest

Unknown date

  
Fantastic, hyper realistic map, and of course one of the very first wads ever created, this brings back the old times when I was playing Doom

Share this review


Link to review
Guest

Unknown date

  
Great wad kinda hard at some parts though.

Share this review


Link to review
Guest

Unknown date

  
A classic, one of the old maps that fails to ever leave one's head.

Share this review


Link to review
Guest

Unknown date

  
Much better than some of modern maps. -NMN

Share this review


Link to review
Guest

Unknown date

  
Being a true classic, this wad is a must play.

Share this review


Link to review
Guest

Unknown date

  
A vey vey old level, from a time when PC owners (and thus Doom level designers) were grown-ups who had wives. Doesn't take too long to finish; design is nice and clean with some clever bits for July 1994. One of Doomworld's top ten wads for 1994, has a nice mix of gameplay styles. Although it's not really legendary, it wipes the floor, absolutely crushes 99% of the other 1994-era wads.

Share this review


Link to review
Guest

Unknown date

  
Pretty good playthrough, really, and considering it was 1994, this absolutely dominates. I imagine people were pretty thrilled with this at the time, and a good wad in 94 is still a pretty damn good wad. The last room can be a bit hectic if you just start sprinting at the wrong time. Fun playthrough! -Snakes

Share this review


Link to review
Guest

Unknown date

  
interesting..but door texture is so strange..

Share this review


Link to review
Guest Unregistered account

Unknown date

  
Wow! Even by today's standards, the architecture is fantastic, and by then's standards... bloody hell. But "M3's music is more fitting than E2's"? I think E3M5 would have been better, for not only more fitting music, but also more appropriate sky and map name. What a great WAD! 4/5!

Share this review


Link to review
Guest

Unknown date

  
Good for a 1994 Wad its just fun for a quick playthru.

Share this review


Link to review
Guest

Unknown date

  
This 1994-wad is playing in a mildly mazy temple-like structure. Detailing is good for those times and still looks decent today, though not overwhelming. The map begins quite linear but becomes a bit confusing later on, with all its teleports and lifts. But this is not affecting the gameplay (which is very easy) as it's a rather small map. 2/5 -Milian

Share this review


Link to review
Guest

Unknown date

  
Wow, for such an old map, it's still quite playable and good fun. Just shows how good level design can stand the test of time.

Share this review


Link to review
Guest

Unknown date

  
^The updated version is even better, but yes, it's a great bit of Doom history.

Share this review


Link to review
Guest

Unknown date

  
As far as 1994 maps goes, this has stood the test of time as well as any. A real classic.

Share this review


Link to review
Guest

Unknown date

  
5 stars because this is great for being an old wad

Share this review


Link to review
purist

Unknown date

  
An ever endearing classic from the old school - purist 4/5

Share this review


Link to review
Guest

Unknown date

  
a VERY good level!!! Best i've seen so far.... Could use a big end boss though(cyberdemon?):)

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×