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Marine1

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About This File

This is the first of what we hope will be many efforts to provide an inexpensive fire team simulation to the fire- team. Set up is a demonstration of the fire team in the defense. The situation is high intensity combat- with opportunity to prosecute a follow up counter attack against enemy held positions. The intent is to provide follow on improvements and enhancements following user feedback on this initial offering...


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GuyNamedErick

  

Without some imagination during gameplay, this may come off as a generic old 90s WAD, but with the historical background behind it, it is pretty cool to know that Doom was used by the US Marines to teach quick decision making in a team, as this WAD was made for 4 player co-op.

 

As for the WAD itself, as I said, a bit of imagination is kind of needed to get the best out of it since otherwise it is pretty easy to approach the level negatively. Some sprites have been changed, the Pistol now a rifle and the Shotgun is now a machine gun. The SUPER2.DEH (which is required) makes some interesting changes to the gameplay, especially the weapons as the rifle shoots at a fast rate, the machine gun deals high damage, and the Rocket Launcher is now just your hand throwing grenades, although the grenades themselves are just health bonuses but nice to see them explode.

 

It should be noted that the DEH file is a bit bugged, where the machine gun cannot be deselected properly after firing. To fix this, the DEH file will have to be edited to have frame 22's next frame be 18 and frame 31's next frame to be 1. Other than that, the WAD isn't exactly great but it is still worth looking into nonetheless. A cool piece of Doom history!

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Grandtank19

  
With a little imagination its pretty alright.

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Fever

  
Classic! At the time of the launch of this mod i was starting wads with commands in DOS... it was -file example.wad... right? These days we have source ports and stuff... but i miss the old BOOM or the vanilla engine.

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Guest

  
For an early 96' mod, it is great, but for now looking at it back it is not too shabby. -Beefy

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Guest

  
E-P-I-C

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Guest

Unknown date

  
Quite good. 3/5.

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Guest

Unknown date

  
I was looking every where for this one. Its rare and was made by and for the US marines

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Guest

Unknown date

  
THis is LEGENDARY!!

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Guest

Unknown date

  
Legendary indeed!

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Guest

Unknown date

  
an interesting project, could have been better made but oh well. in all It's worth a download if only for a good chuckle.

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Guest

Unknown date

  
SAW is a shotgun, one level, and two basic weapons that are just sprite mods sums up the bad. The good is one new enemy sprite mod and cool sounds.

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Guest

Unknown date

  
Absolutely innapropriate to teach marines with this. How many real humans can run at 80mph, shrug off hundreds of bullets and fireballs, walk on lava without dying outright, and get crushed by a cieling completely and still be able to do all those things? Really, those marines were just high-fiving each other for getting their squad leader to unsuspectingly let them play doom.

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Guest

Unknown date

  
5 stars, even though it looks like shit, it's intense fun in DM!

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Doomkid

Unknown date

  
Awesome that they did this, I remember being confused by this wad as a kid - now it all makes sense.

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Guest

Unknown date

  
This is a very interesting map in that it was made for use by the US Marines to train soldiers in tactical situations. It could be considered the precursor of America's Army, and may be worth a download if you have interest in its history. The map itself is bland and not particularly entertaining in single player, but it has some decent weapon replacements and even working grenades. It may be good for co-op and deathmatch. 3/5 -Reckoner

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Guest

Unknown date

  
Heh, Marine Doom kicks ass.

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  • File Reviews

    • By StormCatcher.77 · Posted
      I think, for 1996 this map is very stunning... Moment with camera monitor been much memorable. In overall sence, design is simple, but in some places author give more advance to details. I like gameplay without big difficulties, and secrets, that's easy to find. For me is strongest standalone map of 1996 that i know.
    • By Sasha · Posted
      A set of maps contain sectors where player need to confront hundreds of monsters. So, these maps only seem to hard because sectors are large. The exception, map 10, contains a lot of cyberdemons, little ammo and is impassable. If you like to organize battles between monsters, this wad for you.
    • By GuyNamedErick · Posted
      One room, 48 Zombiemen, some powerups and a Chainsaw. There is nothing to enjoy here and instead of being a stress reliever, it generates agitation instead for just how primitive this map is.
    • By printz · Posted
      Nice teleport puzzle map.
    • By printz · Posted
      Pretty fun and rewarding for a level advertised as deathmatch. But I couldn't find the exit…
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