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Icarus: Alien Vanguard

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About This File

Icarus is a whole new set of 32 DOOM II levels from TeamTNT. It is now available on ftp.cdrom.com and its mirrors. See below for the exact path.

Icarus has 32 levels that are excellent for single and cooperative play, but we didn't forget the Deathmatchers of the world, either!

We've taken extra steps to make sure that every level is an exceptional Deathmatch level so that after you're done playing it alone, you can go through Icarus again and waste your buddies. Some maps have special features, and others reduce the level size for Deathmatch. In all cases, though, you'll know we had Deathmatch in mind when we made Icarus. And no more days of filtering through all the junky DM levels on the 'net.


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I honestly don't know how people could prefer TNT over this. TNT was a mixed bag, and suffered some of the same issues MM1 had. Icarus on the other hand has a nicer concept, and better overall pacing. Some maps may not be that aesthetically pleasing, but gameplay is still fun overall. Only complaint is that it rarely goes above being a moderate challenge.

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Man, this looks (and plays!) dated. Maybe at the time... But eh, I played it these days. :-P 2 stars for the effort. -FD

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Don't like it that much.

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Extremely good set of maps. 32 old school orgasms in a row

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I liked it, mostly because of the way it alternates high-tech spaceship and demonic planetary levels. There are a few pretty good ideas in terms of level design and new textures. - D!

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I am not impressed. Eternal kept me going, but Icarus: AV didn't.

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Great wad and nice layout, however, sometimes the texture choices for some maps are very bad looking. Still, a solid WAD indeed 4.5 TB171

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Best original soundtrack in any megawad, along with the memento mori's.

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I love this megawad. Completely lacks any unreasonably huge levels we mostly see nowadays. And uses the classic way of making a decent challenge by relying on level design rather than simply monster spam. The music is very enjoyable and quite unique for a doom wad of its time, too. Can definitely hear a number of different genres here ranging from hard rock, to jazz.

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I tried to do this, I tried to like it, but map12 got bugged up the ass and I refuse to noclip. Why can't TeamTNT just make normal map sets like everyone else?

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disappointingly ugly. :(

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I hate having to cheat to get through stupid switch puzzles. Just gimmie the stupid yellow key already! I don't have to play Doom to run around in circles pressing buttons. 0 stars.

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If you like TNT Evilution well you'll like this. I think this is better than TNT:E and the themes evolve more consistantly. I really liked the music in this pack. This should provide hours of challenging gameplay. -PC 4/5

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Download that fucker NOW! YOUR MISSING OUT! Great gameplay, so-so graphics by todays standards; but its EXCELLENT! 5/5

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Great and big levels, just now I've finished all of thm and they BIG!!! Team TNT, you have perfect and great WADs. 5/5-- SSWolfenSie

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After playing through this, I can say that this is one of the best wads to ever exist! The gameplay is fucking perfection, and is diverse. The themes are refreshing. The music is excellent. And the maps overall have creative layouts and a nice warm atmosphere to them. I know people are saying that this has aged poorly, and while some maps are a bit rough around the edges, if you put all your nitpicking aside, this wad really has it's own unique universe that will open up your imagination. - DeathevokatioN

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Masses of replayability - still as much fun now as when it was released. Should have been one of the compet-n pwads.

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The first pwad I ever played, and I still love it. 5/5 for being really awesome.

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May look dull and boring so long after its release, but if you play it, you notice quickly gameplay and atmosphere are still present. While the spaceship levels are often rather tiresome, the planet surface maps deliver, taking you to an alien diner, some alien Stonehenge place, an archaeological dig site and many other interesting settings. Supported by great music, Icarus is another great wad by the people who brought us Final Doom. 5/5 - NightFright

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NOOOOOOOOOOOOICE. It looks a bit squarish though.

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Agreed with the statement above about this wad being the worst TNT creation, but in my case it bad enough for giving it "negative" rating. You may encouter some neat ideas, but the overall impression you get is that you digging for gold in the scrapeland for not much avail. The very awkward and inconsistent design here is to oppose other vanilla levelsets of the long past, like Memento Mori or such.

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Ugly ass maps with horrific gameplay, play if you like hitscan hell. At least Evilution had a couple decent maps...

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Legendary. Literally.

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This is one of the greatest OS mappacks here. Way to go Team TNT!

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The worst TNT creation, but that doesn't mean it's bad. It's a mixed bag for me. A lot of the levels look very dull and monotonous, and the gameplay is likewise. However, there are some standout maps and neat graphics that look good even today, and the gameplay is not too hard either. The plot is unique as well. For that, Icarus: AV gets a 3/5 from me. Evilution and Eternal Doom are far better and more noteworthy efforts. An aged wad best played for nostalgic purposes.

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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